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Pets and Groups https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=16894 |
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Author: | 3 of Pentacles [ Mon Apr 07, 2008 9:08 am ] |
Post subject: | Pets and Groups |
I know this isn't a bug, because it would have been fixed years ago if it were, but this seemed the best place to discuss this. I'm sure it's been brought up before, in fact, though I wasn't able to find such a thread. Is there a reason that, when you order a pet to leave a certain group, it doesn't happen? If there's no viable reason, is there any way to get it changed? |
Author: | Syndal [ Mon Apr 07, 2008 9:17 am ] |
Post subject: | |
Yes, it's very annoying that you can't do "o pet leave". You have to ask the Group Leader to either eject your pet(I can't remember, but I think NPC's have to be in the same room to eject them, at least that's how I think it works with guard NPCs) or disband the group. |
Author: | Szaldora [ Mon Apr 07, 2008 10:30 am ] |
Post subject: | |
I believe it has to do with the "charmed" effect. Charmed creatures cannot leave groups, nor can they change their positions within the group. This (the second part anyway) is to prevent twinkery on the part of PCs who get charmed. |
Author: | 3 of Pentacles [ Mon Apr 07, 2008 11:47 am ] |
Post subject: | |
Yeah, I know about the whole ejecting thing, I was just wondering. Szaldora's explanation makes sense though; I didn't think of it like that. |
Author: | Syndal [ Mon Apr 07, 2008 11:48 am ] |
Post subject: | |
lol, sorry, I wasn't trying to explain anything, just commenting on how annoying it is. |
Author: | Kalen [ Mon Apr 07, 2008 1:07 pm ] |
Post subject: | |
Yeah, it sucks. The other option instead of asking said person to eject your pet is to log out, then back in, which will put you both in a group. This isn't always viable, of course, but just a tip. |
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