Shattered Kingdoms

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 Post subject: Prone position
PostPosted: Fri May 02, 2008 4:18 pm 
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Joined: Tue Jan 29, 2008 4:56 pm
Posts: 14
- Prone status reduces chance to hit and prevents most combat commands
Changes:
- Bash, trip and gore revamped to use prone affect instead of rest and lag



> You trip Bill Kourney and he goes down!
Bill Kourney is momentarily stunned as he hits the ground hard.

[HP: 76%] [ME:100%] [PE: 90%]
>
Bill Kourney parries your attack.
You pierce at Bill Kourney's head, carving a bleeding hole in it!
You pierce at Bill Kourney's chest, causing a deep gash.
Bill Kourney dodges a large, black horse's attack.
Bill Kourney slams into you and sends you sprawling!
Your armor protects you from the physical affects of Bill Kourney's bash.


If trip is supposed to prevent most combat commands, how did Bill bash me the round following the trip? :/


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 Post subject:
PostPosted: Fri May 02, 2008 4:20 pm 
Question really quick, was that trip the beginning of the fight, or did that happen in the middle of it?


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 Post subject:
PostPosted: Fri May 02, 2008 4:21 pm 
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Joined: Tue Jan 29, 2008 4:56 pm
Posts: 14
In the middle.


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PostPosted: Fri May 02, 2008 4:22 pm 
Ah, lol, no idea then. I wouldn't think you'd be able to bash while in "prone" but...I could see you tripping your opponent still? *shrugs*


Last edited by Syndal on Fri May 02, 2008 4:23 pm, edited 1 time in total.

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PostPosted: Fri May 02, 2008 4:22 pm 
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Joined: Tue Jan 29, 2008 4:56 pm
Posts: 14
> k bill
Bill Kourney parries your attack.

[HP:100%] [ME:100%] [PE:100%]
>
You pierce at Bill Kourney's head, causing a small scratch.
Bill Kourney's shield blocks your attack.
Bill Kourney dodges your attack.
A large, black horse tries to crush Bill Kourney's stomach, but his blow is deflected by a polished battlebelt.
A large, black horse slams into Bill Kourney and sends him sprawling!
A large, black horse's bash knocks the wind out of Bill Kourney.
A large, black horse misses Bill Kourney.
Bill Kourney winces in pain as he stubs his toe trying to kick your armored form.
You parry Bill Kourney's attack.
Overall, Bill Kourney has a few scratches.

[HP:100%] [ME:100%] [PE: 99%]
> trip
He's already on the ground.

[HP:100%] [ME:100%] [PE: 99%]
>
Bill Kourney's shield blocks your attack.
You pierce at Bill Kourney's head, causing a pulsating wound.
You pierce at Bill Kourney's chest, barely wounding him.
A large, black horse tries to crush Bill Kourney's left leg, but his blow is deflected by a set of polished leg plates.
Bill Kourney dodges a large, black horse's attack.
Bill Kourney slams into you and sends you sprawling!
Your armor protects you from the physical affects of Bill Kourney's bash.
Bill Kourney slashes at your left hand, cutting a small wound.
Bill Kourney slashes at your chest, barely scratching you.
You parry Bill Kourney's attack.
Overall, Bill Kourney has some small wounds and bruises.



Another piece of it. Horse bashed him, I tried to trip, then he bashes me.


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PostPosted: Fri May 02, 2008 4:24 pm 
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Posts: 14
Seems it doesn't stop casting when bashed either?

How does one kill a person that has word of recall without a swash now?


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PostPosted: Fri May 02, 2008 4:50 pm 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Bashing stops new casting. Dulrik already said that a patch will be necessary to stop them from being completed.


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PostPosted: Sat May 03, 2008 2:26 am 
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Joined: Sat Apr 05, 2008 10:53 pm
Posts: 21
Quote:
[HP: 93%] [ME: 89%] [PE: 42%] 4pm
>You trip a mountain goat and he goes down!
A mountain goat is momentarily stunned as he hits the ground hard.

[HP: 93%] [ME: 89%] [PE: 41%] 4pm
>
You slice a mountain goat's chest, cutting a small but painful, wound.
A mountain goat heaves his bulk upward and crashes down toward his opponents!
A mountain goat crushes your stomach, barely wounding you.
A mountain goat misses you.
Overall, a mountain goat has some small wounds and bruises.


Me too, Tatsuya.


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PostPosted: Sat May 03, 2008 2:35 am 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
That's interesting. Probably another bug. Its likely not supposed to be that way.


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PostPosted: Sat May 03, 2008 6:10 am 
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Joined: Wed Mar 27, 2002 8:10 pm
Posts: 549
Location: In front of my computer.
When you are grouped and one person is bashed and right after combat someone tries to leave, you can't follow.

Quote:
[HP: 83%] [ME: 17%] [PE: 22%]
>
You stab a stumpy giant's left arm, ripping flesh as if it were butter!
xxx crushes a stumpy giant's jaw, breaking it with a loud *SNAP*
A stumpy giant slams into you and sends you sprawling!
A stumpy giant's bash knocks the wind out of you.
A stumpy giant punches at your chest, bashing a small but painful wound.
Overall, a stumpy giant is in awful condition.

[HP: 79%] [ME: 17%] [PE: 22%]
>
You stab a stumpy giant's stomach, puncturing a hole through her stomach!
A stumpy giant is DEAD!!
You hear a stumpy giant's death cry.
You get 5 silver coins from a corpse of a stumpy giant.
You get 6 copper coins from a corpse of a stumpy giant.
You junk a corpse of a stumpy giant.
You split 5 silver, 6 copper coins.
Your share is 2 silver, 8 copper coins.

[HP: 79%] [ME: 17%] [PE: 22%]
>
xxx walks south.
You follow xxx south.
You need to regain your feet first.
A stately, heavy-framed camel walks south.
You hear foot steps nearby.
[HP: 79%] [ME: 17%] [PE: 22%]
>
You hear foot steps nearby.


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