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Head butt?
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=17241
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Author:  Edoras [ Wed Jun 04, 2008 6:46 am ]
Post subject:  Head butt?

I've been headbutting NPCs for practice, and I've noticed that whenever I knock them unconscious, it lasts for an extended period of time (As I've also noticed with being headbutted by NPCs on other chars) but when I knock -myself- out with it, it only lasts one combat round, if that.

Quote:
> head
Your head butt hits a ragged male human.
Everything goes black.
You can't see a thing!

[HP: 86%] [ME: 87%] [PE: 38%]
>
Someone misses you.
Overall, someone has some big nasty wounds and scratches.

[HP: 86%] [ME: 87%] [PE: 38%]
>
You stagger to your feet.


Is this supposed to be why this is happening, or is there another reason?

Author:  Teh_Peso [ Wed Jun 04, 2008 8:51 am ]
Post subject: 

shut up Edaros! >_<

Author:  Edoras [ Wed Jun 04, 2008 9:48 am ]
Post subject: 

EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS EDORAS

Author:  Dulrik [ Wed Jun 04, 2008 12:51 pm ]
Post subject: 

That's definitely a bug and thanks for pointing it out. Seems to have occurred during the transition to the fast effects system. Obviously a lot of other people noticed it, and probably like Peso, refrained from pointing it out. Trying to cover up a bug is worthy of a level loss, so maybe I'll be catching Benjamin in the game.... :devil:

Author:  theDrifter [ Wed Jun 04, 2008 1:17 pm ]
Post subject: 

I used to have a teacher who would award extra points to students who pointed out any mistake he wrote on the board (he claimed he sometimes did it on purpose).

Since ignoring a bug is worth a level loss, pointing out a bug should be worth a level (or two).

Author:  Edoras [ Wed Jun 04, 2008 3:23 pm ]
Post subject: 

Yeah, I wanna be level 51!

/sarcasm. Finding bugs shouldn't have a reward, other than the knowledge that you helped out.

Author:  Terrus [ Wed Jun 04, 2008 4:27 pm ]
Post subject: 

I say leave it this makes headbutt usable in pvp

Author:  Edoras [ Wed Jun 04, 2008 7:46 pm ]
Post subject: 

On a completely different note: Trying to communicate with fury running is hard, but trying to communicate with ANOTHER frenzied barb is just ridiculous.

Author:  TheBladeMasta [ Wed Jun 04, 2008 8:17 pm ]
Post subject: 

Two furied barbs should be auto killing everything around them, including each other. Since when did you see two berserk barbarians stop and ask each other if they want a cup of tea?

Author:  Teh_Peso [ Wed Jun 04, 2008 8:55 pm ]
Post subject: 

Dulrik wrote:
That's definitely a bug and thanks for pointing it out. Seems to have occurred during the transition to the fast effects system. Obviously a lot of other people noticed it, and probably like Peso, refrained from pointing it out. Trying to cover up a bug is worthy of a level loss, so maybe I'll be catching Benjamin in the game.... :devil:


Lol, as if I knew about this. But you can curse me, its your job.

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