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 Post subject: Knuckles and Armor.
PostPosted: Mon Jun 09, 2008 3:43 pm 
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Mortal

Joined: Mon Nov 15, 2004 9:03 pm
Posts: 855
Quote:

[Death:100% Magik: 64% Energy: 76%][x]
4 silver, 9 copper
>skil

Amateur - dagger (mastered) siegecraft (not learned)
sling (not learned) sword (mastered)
dodge (mastered) dual wield (mastered)
parry (mastered) swim (superb)
taslamaran tongue (mastered) uxmaln tongue (mastered)
zhensh tongue (mastered) empire tongue (superb)
aghelian tongue (superb) sylvan tongue (mastered)
firmyrn tongue (superb) deep tongue (mastered)
taslamaran writing (very good) uxmaln writing (superb)
zhensh writing (very good) empire writing (very good)
aghelian writing (very good) sylvan writing (mastered)
firmyrn writing (very good) deep writing (very good)
Novice - dirt kicking (mastered) kick (mastered)
self defense (mastered) sneak (superb)
Initiate - disarm (mastered) trip (mastered)
fast healing (mastered) haggle (mastered)
Apprentice- crossbow (superb) brawling (superb)
taunt (mastered) second attack (mastered)
Journeyman- enhanced damage (mastered) finesse (mastered)
Veteran - enhanced parry (superb) endurance (mastered)
Expert - skirmish (good) leadership (mastered)
Mentor - riposte (superb)

[Death:100% Magik: 64% Energy: 76%][x]
4 silver, 9 copper
>You wear some spiked adamantite knuckles on your hands.
You feel quite confident with some spiked adamantite knuckles.

[Death:100% Magik: 61% Energy: 76%][x]
4 silver, 9 copper
>skil

Amateur - dagger (superb) siegecraft (not learned)
sling (not learned) sword (superb)
dodge (superb) dual wield (superb)
parry (superb) swim (superb)
taslamaran tongue (mastered) uxmaln tongue (mastered)
zhensh tongue (mastered) empire tongue (superb)
aghelian tongue (superb) sylvan tongue (mastered)
firmyrn tongue (superb) deep tongue (mastered)
taslamaran writing (very good) uxmaln writing (superb)
zhensh writing (very good) empire writing (very good)
aghelian writing (very good) sylvan writing (mastered)
firmyrn writing (very good) deep writing (very good)
Novice - dirt kicking (superb) kick (superb)
self defense (superb) sneak (superb)
Initiate - disarm (superb) trip (superb)
fast healing (mastered) haggle (mastered)
Apprentice- crossbow (very good) brawling (superb)
taunt (superb) second attack (superb)
Journeyman- enhanced damage (superb) finesse (superb)
Veteran - enhanced parry (superb) endurance (superb)
Expert - skirmish (good) leadership (mastered)
Mentor - riposte (very good)

[Death:100% Magik: 61% Energy: 76%][x]



I'm not sure if its meant to work this way, but Knuckles being weapons I don't think should affect my skills?
It would be like the difference between a light weapon and a heavy weapon.

PS.
Not that its overly important, noone in their right minds would use knuckles in PvP or even normally I would think. :P


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 Post subject:
PostPosted: Mon Jun 09, 2008 4:07 pm 
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Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
Yeah, I imagine they use the armor code since they're worn on your hands like gloves. Probably just an oversight.


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