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Pets and Prone https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=17779 |
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Author: | Redman [ Sun Aug 31, 2008 2:51 pm ] |
Post subject: | Pets and Prone |
My pet isn't showing a prone message. |
Author: | Dulrik [ Sun Aug 31, 2008 7:31 pm ] |
Post subject: | |
It doesn't say: "<pet> regains its footing." when it gets back up? |
Author: | Lakir [ Sun Aug 31, 2008 7:36 pm ] |
Post subject: | |
I think he means Quote: <pet> is here prone.
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Author: | Dulrik [ Sun Aug 31, 2008 7:42 pm ] |
Post subject: | |
I don't think anything shows that yet. That change is going in next time I make an update, but it hasn't happened yet. |
Author: | Lakir [ Sun Aug 31, 2008 8:53 pm ] |
Post subject: | |
Dulrik wrote: I don't think anything shows that yet. That change is going in next time I make an update, but it hasn't happened yet.
Sorry, thought that update went in already...which means he might have thought the same I guess?? |
Author: | Redman [ Mon Sep 01, 2008 6:47 am ] |
Post subject: | |
Lakir wrote: Dulrik wrote: I don't think anything shows that yet. That change is going in next time I make an update, but it hasn't happened yet. Sorry, thought that update went in already...which means he might have thought the same I guess?? Exactly. |
Author: | Redman [ Fri Sep 12, 2008 12:32 pm ] |
Post subject: | |
Pets and charms still aren't showing prone message. |
Author: | Dulrik [ Fri Sep 12, 2008 3:22 pm ] |
Post subject: | |
Quote: [HP:100%] [ME: 37%] [PE:100%]
> A royal guardsman trips a Peacekeeper sentry sending him to the ground. A Peacekeeper sentry is momentarily stunned as he hits the ground hard. [HP:100%] [ME: 37%] [PE:100%] > look A Black and White Tiled Hallway Obvious exits: n e(closed) s w nw(closed) A royal guardsman is here, fighting a Peacekeeper sentry. (Charmed) A Peacekeeper sentry is lying here prone. Seems to be working when I test it... |
Author: | Snuffles [ Fri Sep 12, 2008 3:27 pm ] |
Post subject: | |
Quote: The Lodge Sanctuary
The amethysts and citrine of the walls and floor shine darkly, casting green and purple light on your face as you walk along close to the wall. You run your hand along the sparkling rocks and you feel the strength, both magical and natural, of this lodge. This place, especially in the darker parts like this, is peaceful and you feel pensive. A sense comes upon you that makes you think that spirits and maybe even gods sometimes visit Tlaxcala. Obvious exits: n e w nw ne The sliced-off leg of a deep-elf is lying here. A piece of silk with a arcane symbols has been torn off here. The severed foot of a dwarven priest is here. The sliced-off leg of a human is lying here. A steaming pile of a gnome's entrails is here. An altar for worshippers of the god Dulrik stands here. (Charmed) (Pink Flames) A stately, heavy-framed camel glances around in dismay. (HP: 90%)(MP: 53%)(PE: 68%)(6 platinum, 4 gold, 5 silver, 7 copper) > A stately, heavy-framed camel regains his footing. Not so sure about that. Edit: However, my pet failed a trip, Dulrik's was tripped so maybe there's a glitch there. |
Author: | Redman [ Fri Sep 12, 2008 6:03 pm ] |
Post subject: | |
Test it with a bay dressier and bill/lathron/waish in front of you. |
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