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Paladins
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=17903
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Author:  Quizzz [ Sun Sep 21, 2008 7:51 pm ]
Post subject:  Paladins

Don't seem to have cure poison... has anyone logged this before?

Author:  fridgeraider [ Sun Sep 21, 2008 9:49 pm ]
Post subject: 

It's not a bug.

Author:  Erevan [ Mon Sep 22, 2008 3:25 pm ]
Post subject: 

Never did paladins have cure poison, even in dnd.

They had slow poison, but that was always kinda meh.

Author:  fridgeraider [ Mon Sep 22, 2008 7:13 pm ]
Post subject: 

The reason for it when I asked a long time ago was basically that not every class will be allowed every spell in order to keep some variety between classes.

Author:  Quizzz [ Tue Sep 23, 2008 1:46 am ]
Post subject: 

hmmm, i guess it's just odd then. Having all the cure status spells, save one.

Author:  Teh_Peso [ Wed Oct 01, 2008 8:24 am ]
Post subject: 

Hellions don't get slow or sleep :(

Author:  Syndal [ Wed Oct 01, 2008 8:38 am ]
Post subject: 

Shamans don't get feeblemind. =/

BTW, I could see hellions getting slow, but c sleep xxx-wait a tick-cleave xxx would be so cheat. :lol:

Author:  ninja_ardith [ Wed Oct 01, 2008 1:02 pm ]
Post subject: 

hellions shouldn't get slow. While it does sound cool, it would nerf the shaman class.

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