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Nerina shopkeepers and guards/yelling
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=18165
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Author:  Adroan [ Sun Nov 16, 2008 1:23 pm ]
Post subject:  Nerina shopkeepers and guards/yelling

Ok I have noticed that during bonus exp and even after, the golden griffons were not alerting in the cb about engaging enemys.

Also the shopkeepers do not yell when they are being attacked. Can someone please fix that.


Also is there any way someone can make it so the armored male dwarf guards from the north gate do not yell when you order them into a group. There has been so many times they have yelled when in foregin lands letting everyone there know Talons are there. Also could there be a way that they alert over the cb who they are engaging.

The human guards talk on the cb about undead only, but I have noticed that they usually do not even engage or follow the targets.

Author:  SK_Phantom [ Sun Nov 16, 2008 1:25 pm ]
Post subject: 

Actually I have been noticing that none of the scripts have been firing off since that crash awhile ago.

Author:  Konge [ Sun Nov 16, 2008 1:39 pm ]
Post subject: 

All these are luxuries and not true for all nations, very few actually.

Quote:
Also the shopkeepers do not yell when they are being attacked. Can someone please fix that.


Fix? Wow... Afaik, only Teron has this, and that is because they call for actual aid which comes, in an otherwise lawless area.

Quote:
The human guards talk on the cb about undead only, but I have noticed that they usually do not even engage or follow the targets.


Ordinary guards talking on CB? I have never seen this in any other tribunal. Sounds like you have it great already. The Nerina guards have gotten massive beefs over the last period of time, they need nothing further.

Author:  ObjectivistActivist [ Sun Nov 16, 2008 1:43 pm ]
Post subject: 

The rogue guards in Nerina always alerted over CB about undead, even before bounty NPCs were added to the alert list.

Author:  Syndal [ Sun Nov 16, 2008 1:53 pm ]
Post subject: 

Konge wrote:
Ordinary guards talking on CB? I have never seen this in any other tribunal. Sounds like you have it great already. The Nerina guards have gotten massive beefs over the last period of time, they need nothing further.


I think like every single guard in Taslamar uses CB.

Author:  ObjectivistActivist [ Sun Nov 16, 2008 2:14 pm ]
Post subject: 

Syndal wrote:
Konge wrote:
Ordinary guards talking on CB? I have never seen this in any other tribunal. Sounds like you have it great already. The Nerina guards have gotten massive beefs over the last period of time, they need nothing further.


I think like every single guard in Taslamar uses CB.


Not every, but there are a few that do.

Author:  Aneira [ Sun Nov 16, 2008 2:52 pm ]
Post subject: 

Konge wrote:
All these are luxuries and not true for all nations, very few actually.

Quote:
Also the shopkeepers do not yell when they are being attacked. Can someone please fix that.


Fix? Wow... Afaik, only Teron has this, and that is because they call for actual aid which comes, in an otherwise lawless area.


Yeah, it'd be pretty silly if shop keepers in Nerina started yelling, especially since they're used as leveling NPCs by some people.

Author:  Dulrik [ Sun Nov 16, 2008 4:41 pm ]
Post subject: 

Is anyone else able to confirm that scripts may have stopped working within the last few days? I would doubt it has to do with a crash, but anything is possible.

Author:  jhorleb [ Sun Nov 16, 2008 6:39 pm ]
Post subject: 

Can we make this an opportunity to get rid of bounty NPCs altogether and allow all guards to alert over CB?

Then criminals have a chance of avoiding law, but once they engage, they're up against other PCs.

pudgy

Author:  witherwood [ Mon Nov 17, 2008 10:39 pm ]
Post subject: 

jhorleb wrote:
Can we make this an opportunity to get rid of bounty NPCs altogether and allow all guards to alert over CB?

Then criminals have a chance of avoiding law, but once they engage, they're up against other PCs.

pudgy


That's a wonderful idea, at least to me. I abhor bounty NPCs.

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