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 Post subject: Another Empire Bug
PostPosted: Fri Jun 05, 2009 11:11 am 
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Mortal

Joined: Sat Aug 18, 2007 12:21 pm
Posts: 689
Location: Savannah, GA
SK Character: Aise
Quote:
sw
You walk southwest.
It is pitch black ...
You see glowing red eyes watching YOU!

[HP:100%][ME:100%][PE: 85%][The Great Eastern Road][3pm]
>
sw
You walk southwest.
It is pitch black ...

[HP:100%][ME:100%][PE: 84%][The Great Eastern Road][3pm]


This is walking on the road near Kytar in the Empire, and its 3pm(as seen above) and there is no sun. Ive bug logged this about 5 times in the past few months, but never seems to get fixed. Anyone else ever have this problem before?


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 Post subject:
PostPosted: Fri Jun 05, 2009 11:39 am 
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Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
This is just random around sk really, been happening for ages.


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 Post subject:
PostPosted: Fri Jun 05, 2009 9:27 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I'll...not promise anything.


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PostPosted: Fri Jun 05, 2009 10:04 pm 
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Mortal

Joined: Tue Oct 29, 2002 6:36 pm
Posts: 59
Location: California
It happens when people go link dead in a spot. I don't think anyone can figure out why.


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PostPosted: Mon Jun 08, 2009 4:44 pm 
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Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
During night time...

> stat <room that no-one is in>
Light: 0

> stat <room that someone is in holding a torch>
Light: 1

> stat <room that someone was in holding a torch and disconnected>
Light: -1

So find two light sources and see if that works. :)

PS: No, the bug is not actually as simple as a character disconnecting - we nailed one cause of the dark-room-that-shouldn't-be-dark a while back, but I can't replicate the cause of the one shown here.


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 Post subject:
PostPosted: Mon Jun 08, 2009 7:05 pm 
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Mortal

Joined: Thu Jan 15, 2004 1:21 am
Posts: 688
SK Character: Delear - Maridosen
This must be one of the oldest-unsolved known bugs.


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 Post subject:
PostPosted: Mon Jun 08, 2009 7:15 pm 
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Mortal

Joined: Sat Aug 18, 2007 12:21 pm
Posts: 689
Location: Savannah, GA
SK Character: Aise
I bought a torch from Kytar, but it didnt help either... (yes, it was lit :wink: )


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PostPosted: Mon Jun 08, 2009 11:13 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Berkeley would be most pleased, Alshain.


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PostPosted: Tue Jun 09, 2009 9:48 pm 
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Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
Im2old4u wrote:
This must be one of the oldest-unsolved known bugs.


The bug we did fix was related to holding a lightsource vs. merely carrying one in your inventory. Although the fix was probably a bit unwelcome (inventory no longer affected whether a room was lit), it greatly reduced the occurrences of rooms having negative light values.

As I said, if anyone can reliably replicate this, please do.


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PostPosted: Wed Jul 22, 2009 2:47 pm 
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Mortal

Joined: Thu Sep 06, 2007 10:28 am
Posts: 1538
This has been happening to me the past two days on the whole Empire area from Kytar to Seawatch. Most rooms are completely dark no matter the time of day with random lit rooms scattered about. It's really frustrating.


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