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 Post subject: Parole bug
PostPosted: Tue Jun 14, 2011 4:23 pm 
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Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Quote:
nw
You walk northwest.

The north side of the courtyard
You are in a large, cobbled courtyard. This side of the area is lined
with small buildings. To the south is a fountain, fed by the
aqueduct. Beyond that is a large stone building. Two wooden
gates are on the east and west sides of the square.
It's mostly clear, hot, and calm.
Obvious exits: n(closed) e s w sw se
A midnight guard is here inspecting the crowd for criminals.
A ghostfire warhorse floats in from southeast.
A midnight guard exclaims 'Halt, lawbreaker!'
A midnight guard exclaims 'You shall pay for your crimes!'
A midnight guard misses you.

[HP:100%] [ME: 66%] [PE: 93%]
>
You dodge a midnight guard's attack.
A midnight guard's punch at your right arm is deflected by a pair of spiked adamantite gauntlets.
A midnight guard dodges your attack.
Your piercing wail echoes off a midnight guard's chest.
Your piercing wail echoes weakly off a midnight guard's chest.
Your piercing wail barely reaches a midnight guard's ears.
Your piercing wail echoes off a midnight guard's chest.
A ghostfire warhorse's spirit wrench glances off a midnight guard's chest.
A ghostfire warhorse's spirit wrench glances off a midnight guard's chest.
A ghostfire warhorse's spirit wrench glances off a midnight guard's chest.
A ghostfire warhorse's spirit wrench glances off a midnight guard's left leg.
Overall, a midnight guard has some small wounds and bruises.

[HP:100%] [ME: 66%] [PE: 92%]
>
who

[--- ---] Qylon.
[--- ---] Iriah.
[Hal Mer] Kezzai Mighty Militant of
[Hal ---] Shaco Grand Priest of
[Dwa Mer] [TALON] Daerk Nalgrim, Talon Commander
[Hal ---] Alifur Daring Duelist of
[PAR ---] Aujin Amar - Simple Enchanter
[--- ---] Jallin, Curious Practitioner.
[--- ---] Fenton.
[PAR ---] Zala - Ancestral Explorer
[PAR Pri] Wildun - Teacher, Priest of Magic.
[--- ---] Kholek of Shinlaken - Dreadknight
[--- ---] Amithlen Threedwhistle, Aspiring Songstress
[--- ---] Ryordin.
[--- ---] Katsuko - Nightmare Squire to Sir Kholek.
[--- ---] Kaicen.
[--- ---] Serin.
[--- ---] Toji Yama - Student of Arcane Shapes.

Players found: 18

[HP:100%] [ME: 66%] [PE: 92%]
>
A midnight guard punches at your stomach, barely wounding you.
A midnight guard misses you.
Your piercing wail echoes off a midnight guard's chest.
Your piercing wail vibrates a midnight guard's chest.
Your piercing wail vibrates a midnight guard's chest.
Your piercing wail breaks one of a midnight guard's ribs.
Your piercing wail echoes off a midnight guard's head.
A ghostfire warhorse slams into a midnight guard and sends him sprawling!
A ghostfire warhorse's bash knocks the wind out of a midnight guard.
A ghostfire warhorse's spirit wrench glances off a midnight guard's head.
A ghostfire warhorse misses a midnight guard.
Overall, a midnight guard has quite a few wounds.

[HP: 98%] [ME: 66%] [PE: 91%]
>
who

[--- ---] Qylon.
[--- ---] Iriah.
[Hal Mer] Kezzai Mighty Militant of
[Hal ---] Shaco Grand Priest of
[Dwa Mer] [TALON] Daerk Nalgrim, Talon Commander
[Hal ---] Alifur Daring Duelist of
[PAR ---] Aujin Amar - Simple Enchanter
[--- ---] Jallin, Curious Practitioner.
[--- ---] Fenton.
[PAR ---] Zala - Ancestral Explorer
[PAR Pri] Wildun - Teacher, Priest of Magic.
[--- ---] Kholek of Shinlaken - Dreadknight
[--- ---] Amithlen Threedwhistle, Aspiring Songstress
[--- ---] Ryordin.
[--- ---] Katsuko - Nightmare Squire to Sir Kholek.
[--- ---] Kaicen.
[--- ---] Serin.
[--- ---] Toji Yama - Student of Arcane Shapes.

Players found: 18

[HP: 98%] [ME: 66%] [PE: 91%]
>
A midnight guard punches at your chest, barely wounding you.
Your piercing wail breaks one of a midnight guard's ribs.
Your piercing wail vibrates a midnight guard's head.
A midnight guard dodges your attack.
Your piercing wail pulsates a midnight guard's chest.
Your piercing wail vibrates a midnight guard's head.
A midnight guard dodges a ghostfire warhorse's attack.
A ghostfire warhorse misses a midnight guard.
A ghostfire warhorse's spirit wrench makes a midnight guard's face contort painfully with fear.
Overall, a midnight guard has quite a few wounds.

[HP: 98%] [ME: 66%] [PE: 90%]
>
You dodge a midnight guard's attack.
A midnight guard dodges your attack.
Your piercing wail makes a midnight guard's ears leak blood.
A midnight guard dodges your attack.
Your piercing wail pulsates a midnight guard's chest.
Your piercing wail pulsates a midnight guard's chest.
A ghostfire warhorse's spirit wrench glances off a midnight guard's waist.
A ghostfire warhorse's spirit wrench strikes a midnight guard's chest.
Overall, a midnight guard has quite a few wounds.

[HP: 98%] [ME: 66%] [PE: 89%]
>
You dodge a midnight guard's attack.
You parry a midnight guard's bare fist!
You give a midnight guard a frisson as your piercing wail vibrates his right arm.
Your piercing wail pulsates a midnight guard's chest.
Your piercing wail pulsates a midnight guard's chest.
Your piercing wail pulsates a midnight guard's chest.
Your piercing wail screeches deafeningly into a midnight guard's head.
You aurally torture a midnight guard's chest with your sonic assault.
A midnight guard is blinded by the dirt in his eyes!
A ghostfire warhorse's spirit wrench glances off a midnight guard's right leg.
A ghostfire warhorse's spirit wrench grazes a midnight guard's left leg.
A midnight guard dodges a ghostfire warhorse's attack.
Overall, a midnight guard has some big nasty wounds and scratches.

[HP: 98%] [ME: 66%] [PE: 88%]
>
A midnight guard regains his footing.

[HP: 98%] [ME: 66%] [PE: 88%]
>
You dodge a midnight guard's attack.
A midnight guard's punch at your right leg is deflected by a pair of gold-plated sabatons encrusted with diamonds.
You aurally torture a midnight guard's chest with your sonic assault.
You aurally torture a midnight guard's chest with your sonic assault.
Your piercing wail screeches deafeningly into a midnight guard's head.
You DEMOLISH a midnight guard's chest with your sonic assault.
You DEMOLISH a midnight guard's chest with your sonic assault.
A ghostfire warhorse's spirit wrench glances off a midnight guard's waist.
A midnight guard dodges a ghostfire warhorse's attack.
A ghostfire warhorse's spirit wrench smashes into a midnight guard's head.
Overall, a midnight guard is in awful condition.

[HP: 98%] [ME: 66%] [PE: 86%]
>
A midnight guard misses you.
You DEMOLISH a midnight guard's chest with your sonic assault.
You DEMOLISH a midnight guard's chest with your sonic assault.
Your piercing wail screeches deafeningly into a midnight guard's head.
There is a sonic boom from a midnight guard as he falls lifeless to the ground.
A midnight guard is DEAD!!
You've broken your parole!
Better hope they don't find out.
You hear a midnight guard's death cry.
You junk a corpse of a midnight guard.

[HP: 98%] [ME: 66%] [PE: 86%]


He was given parole, but bounty NPCs still came...


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 Post subject: Re: Parole bug
PostPosted: Tue Jun 14, 2011 4:40 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
If the NPCs were already after you they won't stop until you can evade them


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 Post subject: Re: Parole bug
PostPosted: Tue Jun 14, 2011 6:46 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
It looks like he spawned bounty NPCs despite being on parole. That would definitely be a bug. Is this repeatable? Does it keep happening?


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 Post subject: Re: Parole bug
PostPosted: Tue Jun 14, 2011 7:03 pm 
Offline
Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
I dunno, I left after that.

And my character was paroled a few days ago so that wouldnt be the case.


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 Post subject: Re: Parole bug
PostPosted: Tue Jun 14, 2011 7:09 pm 
Offline
Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Did some more testing:

Quote:
e
You walk east.

The northeast corner of the courtyard
You are in the corner of a large, cobbled courtyard. There are several
small buildings here, while a single large stone building dominates the
south side of the square. In the center, to the southwest, you see a
fountain, fed by the aqueduct. On the east and west sides of the yard
are two large wooden gates.
It's clear, hot, and there is absolutely no wind.
Obvious exits: n(closed) e(closed) s w sw
A midnight guard is here inspecting the crowd for criminals.
A ghostfire warhorse floats in from the west.

[HP:100%] [ME:100%] [PE: 99%]
>
A midnight guard exclaims 'Halt, lawbreaker!'
A midnight guard exclaims 'You shall pay for your crimes!'
A midnight guard punches at a ghostfire warhorse's left toe, bruising it slightly.




---


Quote:
s
You walk south.

The east side of the courtyard
You are just inside the courtyard of the Kytar, the training camp for
the Imperial Reserves. To the south are the camp's barracks, to the north
are several smaller buildings. To the west is a fountain, fed by an
aqueduct. Beyond that, is another wooden gate.
It's clear, hot, and there is absolutely no wind.
Obvious exits: n s w nw sw gate
A gate leads east into the wilderness.
A midnight guard is here inspecting the crowd for criminals.
A ghostfire warhorse floats in from the north.
A midnight guard exclaims 'Halt, lawbreakes!'
A midnight guard exclaims 'You shall pay for your crimes!'
A midnight guard punches at a ghostfire warhorse's stomach, bruising it slightly.




---Went into the city this time and guards attacked me...odd---

Quote:
[HP:100%] [ME:100%] [PE: 97%]
>
city

Inside the Gates of Menegroth
This is the entrance to the city of Menegroth, a major city of the
Empire. You can smell the sea air being wafted to you on the salty breeze
from the docks to the south. The city walls here stand twenty feet high,
and the gates are made from corrosion-proof brass. The city is quite
impressive to those visiting the Empire for the first time, and there are a
number of people bustling around.

A first quarter moon hangs in the sky. It's raining lightly, warm, and
very windy.
Obvious exits: n(murder hole) e(murder hole) s w(murder hole) nw(murder
hole) ne(murder hole) road
The road here leads north into the wilderness.
A legionnaire clad in the armor of the Empire stands here.
A legionnaire clad in the armor of the Empire stands here.
A ghostfire warhorse has entered the city.
A legionnaire exclaims 'Halt, lawbreaker!'
A legionnaire exclaims 'You shall pay for your crimes!'
A legionnaire slashes at a ghostfire warhorse's stomach, barely scratching it.
A legionnaire slashes at a ghostfire warhorse's left leg, causing a sore wound.
A ghostfire warhorse dodges a legionnaire's attack.

[HP:100%] [ME:100%] [PE: 96%]
>
A legionnaire exclaims 'Halt, l`wbrebker!'
A legionnaire exclaims 'You shall pay for your csimes!'
A legionnaire slashes a ghostfire warhorse's forehead, causing a small wound.
A legionnaire slashes a ghostfire warhorse's stomach, causing a small wound.
A legionnaire slashes at a ghostfire warhorse's chest, barely scratching it.

[HP:100%] [ME:100%] [PE: 96%]
>
A legionnaire dodges a ghostfire warhorse's attack.
A ghostfire warhorse's spirit wrench glances off a legionnaire's chest.
A ghostfire warhorse's spirit wrench grazes a legionnaire's chest.
You pierce at a legionnaire's chest, causing a deep gash.
A ghostfire warhorse is blinded by the dirt in its eyes!
A legionnaire slashes at a ghostfire warhorse's head, causing a small but painful wound.
A legionnaire misses a ghostfire warhorse.
A legionnaire slashes a ghostfire warhorse's stomach, causing a small wound.
A legionnaire slams into a ghostfire warhorse and sends it sprawling!
A legionnaire's bash knocks the wind out of a ghostfire warhorse.
A legionnaire misses a ghostfire warhorse.
A legionnaire slashes at a ghostfire warhorse's chest, causing only a minor wound.
A legionnaire slashes a ghostfire warhorse's stomach, cutting a deep gash.
Overall, a legionnaire has some small wounds and bruises.

[HP:100%] [ME:100%] [PE: 96%]
>
You pierce at a legionnaire's chest, causing a gaping wound!
A legionnaire dodges your attack.
You pierce at a legionnaire's chest, ripping open his stomach!
You strike suddenly, piercing at his chest! Some GUTS fall!
A ghostfire warhorse misses a legionnaire.
A ghostfire warhorse's spirit wrench glances off a legionnaire's waist.
A ghostfire warhorse misses a legionnaire.
A legionnaire slashes a ghostfire warhorse's right ankle, cutting a small wound.
A legionnaire slashes a ghostfire warhorse's chest, cutting a small but painful, wound.
A legionnaire slashes at a ghostfire warhorse's left leg, causing a sore wound.
A legionnaire slashes at a ghostfire warhorse's left hand, cutting a small wound.
A legionnaire slashes at a ghostfire warhorse's right wrist, causing a big gash.
A legionnaire slashes at a ghostfire warhorse's left leg, tearing open a bleeding wound!
Overall, a legionnaire has quite a few wounds.

[HP:100%] [ME:100%] [PE: 95%]
>
You strike suddenly, piercing at his chest! Some GUTS fall!
You strike suddenly, piercing at his chest! Some GUTS fall!
You pierce at a legionnaire's chest HARD, piercing his ribs!
You pierce at a legionnaire's chest HARD, piercing his ribs!
A ghostfire warhorse grotesquely ANNIHILATES a legionnaire's chest with its spirit power.
A ghostfire warhorse misses a legionnaire.
A ghostfire warhorse misses a legionnaire.
A legionnaire slashes at a ghostfire warhorse's right wrist, causing a big gash.
A legionnaire slashes a ghostfire warhorse's left leg, cutting through a muscle!
A ghostfire warhorse dodges a legionnaire's attack.
A legionnaire slashes at a ghostfire warhorse's chest, causing a deep gash.
A legionnaire misses a ghostfire warhorse.
Overall, a legionnaire looks pretty hurt.

[HP:100%] [ME:100%] [PE: 95%]
>
l

Inside the Gates of Menegroth
This is the entrance to the city of Menegroth, a major city of the
Empire. You can smell the sea air being wafted to you on the salty breeze
from the docks to the south. The city walls here stand twenty feet high,
and the gates are made from corrosion-proof brass. The city is quite
impressive to those visiting the Empire for the first time, and there are a
number of people bustling around.

A first quarter moon hangs in the sky. It's raining lightly, warm, and
very windy.
Obvious exits: n(murder hole) e(murder hole) s w(murder hole) nw(murder
hole) ne(murder hole) road
The road here leads north into the wilderness.
(Charmed) A ghostfire warhorse is lying here prone.
A legionnaire is here, fighting a ghostfire warhorse.
A legionnaire is here, fighting a ghostfire warhorse.

[HP:100%] [ME:100%] [PE: 95%]
>
You raise your weapon and thrust it deep into a legionnaire's chest!
Some steel lorica hamata falls off from a legionnaire.
You pierce at a legionnaire's chest. A legionnaire falls on his knees and collapses.
A legionnaire is DEAD!!
You've broken your parole!



But I went into a shop in kytar and bought a greatsword and it didn't say I was a criminal or w/e.


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 Post subject: Re: Parole bug
PostPosted: Wed Jun 15, 2011 12:11 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
My guess you were granted parole but were not unbanished. So the bounty NPCs still come.


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 Post subject: Re: Parole bug
PostPosted: Wed Jun 15, 2011 2:15 pm 
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Gold Donor

Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
Tragonis wrote:
My guess you were granted parole but were not unbanished. So the bounty NPCs still come.


Seen... done that myself. It's an easy mistake for a leader to make.


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 Post subject: Re: Parole bug
PostPosted: Wed Jun 15, 2011 5:32 pm 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Mistake?

It's a valid strategy, especially when banishing someone is such a pain in the first place. Why would you ever unbanish someone you were actually able to banish?


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