Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Fri Dec 27, 2024 1:10 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Fleeing bug.
PostPosted: Tue Jul 03, 2012 3:41 am 
Offline
Mortal

Joined: Tue Jan 25, 2011 6:55 pm
Posts: 74
So I got dirt kicked and was unable to flee for the following reason.


You slash at someone's chest, DISEMBOWELING her!
You strike suddenly, slashing at someone's chest! Some GUTS fall!
Someone punches at your stomach, causing a small wound.
Someone punches at your chest, causing a big, bleeding wound!
Someone punches at your chest, causing a big, bleeding wound!
Someone punches at your chest, you start to cough up blood!
Someone punches at your stomach, causing a small wound.
Someone punches at your chest, you start to cough up blood!
Someone's punch at your right leg is deflected by something.
Overall, someone has quite a few wounds.
[HP: 58%] [ME: 49%] [PE: 62%]
>
You regain your footing.
[HP: 58%] [ME: 49%] [PE: 62%]
> flee
They are not here!
[HP: 58%] [ME: 49%] [PE: 62%]
> flee
They are not here!
[HP: 58%] [ME: 49%] [PE: 62%]
> flee
They are not here!
[HP: 58%] [ME: 49%] [PE: 62%]
> flee
They are not here!
[HP: 58%] [ME: 49%] [PE: 62%]
> flee
flee
They are not here!
[HP: 58%] [ME: 49%] [PE: 62%]
> You are blocked from escape!
[HP: 58%] [ME: 49%] [PE: 62%]
>
You strike suddenly, slashing at someone's chest! Some GUTS fall!
Someone slams into you and sends you sprawling!
Someone's bash knocks the wind out of you.
Someone punches at your stomach, causing a small wound.
Someone strikes suddenly, punching at your chest! Your GUTS fall!
Someone punches at your stomach, bashing a deep gash.
You dodge someone's attack.
Someone punches at your stomach, opening a painful, bleeding wound!
Someone punches at your right ankle, gashing a small wound.
Someone strikes suddenly, punching at your chest! Your GUTS fall!
Someone's punch at your right arm is deflected by something.
Overall, someone has some big nasty wounds and scratches.
[HP: 44%] [ME: 49%] [PE: 62%]


Top
 Profile  
Reply with quote  
 Post subject: Re: Fleeing bug.
PostPosted: Tue Jul 03, 2012 6:22 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
You were probably in a room with a named exit, and since you couldn't see it you couldn't go in it, unlike the cardinal directions.

When you flee, the game takes all the available exits and tries to flee in all of them one by one: Each flee direction has a chance to fail. This is also true for named exits that aren't cardinal directions, with the caveat that you cannot enter a named exit you cannot see. The message seems to be a bug: Not necessarily the end result.


Top
 Profile  
Reply with quote  
 Post subject: Re: Fleeing bug.
PostPosted: Sun Jul 08, 2012 11:37 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Yes, that seems to have been the problem. I've updated the code for next update to fix this and a few other problems related to enter. As always, let me know if this change causes unanticipated side-affects.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 27 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group