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Bug with empty VS full container
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=24385
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Author:  teh1337n00b [ Mon Dec 09, 2013 5:13 pm ]
Post subject:  Bug with empty VS full container

Well here's a brass quiver, which i suppose is not flexible.

Code:
You put an etched brass quiver in a cloak of woven wind and fire.


Now I take it back out, and fill it with a bunch of stuff.

Code:
[HP:100%] [ME: 86%] [PE:100%] -
put all qui
You put a pair of iron infantry boots in an etched brass quiver.
You put some chainmail sleeves in an etched brass quiver.
You put a chainmail vest in an etched brass quiver.
You put some chainmail leggings in an etched brass quiver.
You put a chainmail belt in an etched brass quiver.
You put a chainmail coif in an etched brass quiver.
You put a pair of chainmail gloves in an etched brass quiver.
You put a band with a peridot inlay in an etched brass quiver.


[HP:100%] [ME: 86%] [PE:100%] -
put qui wind
It won't fit.


It doesn't fit inside my cloak anymore... I thought brass is not flexible, how could the quiver now be larger so that it does not fit? :-?

Author:  Inera [ Mon Dec 09, 2013 5:21 pm ]
Post subject:  Re: Bug with empty VS full container

Containers work off weight if I recall.

Author:  ObjectivistActivist [ Mon Dec 09, 2013 5:54 pm ]
Post subject:  Re: Bug with empty VS full container

Yes, a container's capacity is determined by the weight it can carry. You loaded up the quiver with more weight than the other container can hold, and therefore it won't fit. This isn't a bug, though it might be a sign that a) you have too much stuff, and b) you have too many containers.

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