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Intimidate and No magic rooms. https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=9504 |
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Author: | fridgeraider [ Tue Oct 05, 2004 7:16 am ] |
Post subject: | Intimidate and No magic rooms. |
If you are intimidated and walk into a no magic room the intimidation wears off, and you can go right back to fight the hellion. I think no magic rooms shouldn't get rid of the intimidation affects. |
Author: | sleeper [ Tue Oct 05, 2004 8:27 am ] |
Post subject: | |
More of a gameplay topic but since it has been posted hear, I will agree. I think this should be the same way with things like fear too. sleeper |
Author: | Demon [ Tue Oct 05, 2004 9:26 am ] |
Post subject: | |
I don't think it should apply to fear, since fear is a spell. But intimidate is a skill. |
Author: | Dulrik [ Tue Oct 05, 2004 12:23 pm ] |
Post subject: | |
While I could make this change in, literally, five seconds, I don't think it's a bug. The help file describes intimidate as a supernatural fear. Hence, it is entirely appropriate for it to be subject to anti-magic rooms. |
Author: | BAI7l7 [ Tue Oct 05, 2004 4:05 pm ] |
Post subject: | |
and you could effectively go -anywhere- with dominate if that was implemented |
Author: | Cyra [ Tue Oct 05, 2004 4:06 pm ] |
Post subject: | |
Its supernatural, not magical. |
Author: | Dulrik [ Tue Oct 05, 2004 5:29 pm ] |
Post subject: | |
What do you think supernatural means? Quote: su·per·nat·u·ral adj.
Of or relating to existence outside the natural world. Attributed to a power that seems to violate or go beyond natural forces. Of or relating to a deity. Of or relating to the immediate exercise of divine power; miraculous. Of or relating to the miraculous. In SK, the supernatural refers to magical or divine powers, both of which have always been subject to anti-magic rooms. |
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