Shattered Kingdoms
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Intimidate and No magic rooms.
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=9504
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Author:  fridgeraider [ Tue Oct 05, 2004 7:16 am ]
Post subject:  Intimidate and No magic rooms.

If you are intimidated and walk into a no magic room the intimidation wears off, and you can go right back to fight the hellion. I think no magic rooms shouldn't get rid of the intimidation affects.

Author:  sleeper [ Tue Oct 05, 2004 8:27 am ]
Post subject: 

More of a gameplay topic but since it has been posted hear, I will agree. I think this should be the same way with things like fear too.

sleeper

Author:  Demon [ Tue Oct 05, 2004 9:26 am ]
Post subject: 

I don't think it should apply to fear, since fear is a spell. But intimidate is a skill.

Author:  Dulrik [ Tue Oct 05, 2004 12:23 pm ]
Post subject: 

While I could make this change in, literally, five seconds, I don't think it's a bug. The help file describes intimidate as a supernatural fear. Hence, it is entirely appropriate for it to be subject to anti-magic rooms.

Author:  BAI7l7 [ Tue Oct 05, 2004 4:05 pm ]
Post subject: 

and you could effectively go -anywhere- with dominate if that was implemented

Author:  Cyra [ Tue Oct 05, 2004 4:06 pm ]
Post subject: 

Its supernatural, not magical.

Author:  Dulrik [ Tue Oct 05, 2004 5:29 pm ]
Post subject: 

What do you think supernatural means?
Quote:
su·per·nat·u·ral adj.
Of or relating to existence outside the natural world.
Attributed to a power that seems to violate or go beyond natural forces.
Of or relating to a deity.
Of or relating to the immediate exercise of divine power; miraculous.
Of or relating to the miraculous.

In SK, the supernatural refers to magical or divine powers, both of which have always been subject to anti-magic rooms.

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