Shattered Kingdoms

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 Post subject: Re: end of SK?
PostPosted: Tue Nov 14, 2023 12:13 am 
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Joined: Mon Sep 08, 2003 2:46 am
Posts: 294
ladyjennbo wrote:
I'm calling it: it's over. We've all said that a lot, but now it really feels like that. I don't see much going on, I don't see any movement. Dulrik is nonexistent. Might be time to pull the plug. I'm considering deleting my characters, but I don't want to.

I'm depressed. I hate logging in with no one around and nothing to do.


Honestly I’m surprised the game has lasted so long! Hope you’re all well and that it lasts another 30 years :drunk:

Edit: wow, basically the 20 year anniversary date for this account. Crazy.


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 Post subject: Re: end of SK?
PostPosted: Wed May 08, 2024 12:30 am 
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Mortal Contributor

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 1279
Location: Miami, FL
Last time I logged on there was just like. I think it was just one person on? And we spoke a bit and just moved on with stuff.

I miss SK, from time to time...


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 Post subject: Re: end of SK?
PostPosted: Thu Aug 22, 2024 12:01 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
Posts: 185
Location: Pennsylvania
Just logged in today. Im surprised there are so many still playing.


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 Post subject: Re: end of SK?
PostPosted: Tue Sep 03, 2024 12:08 pm 
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Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
FWIW, I am thinking of making an attempt at a return, but apparently have a bad habit of disappearing when life gets in the way and no personal reasons to stick around, so who knows how long that will last.

That said, had some fond memories of the game the other day and it was suggested to give it a go if it is still about, so maybe see some of you later? :drunk:


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 Post subject: Re: end of SK?
PostPosted: Tue Sep 03, 2024 3:58 pm 
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Joined: Mon Jan 13, 2003 9:20 pm
Posts: 7
Location: Minneapolis Minnesota
It may not be like the peak, but there still plenty of people that play regularly and its still possible to do all of the hard content in the game with the player base. Only the Iron Citadel is a hard trip to organize due to the lock picker requirement and the current lack of bards/rogues. Although some players are working to fix that too.


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 Post subject: Re: end of SK?
PostPosted: Wed Sep 04, 2024 10:42 am 
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Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
Zathio wrote:
It may not be like the peak, but there still plenty of people that play regularly and its still possible to do all of the hard content in the game with the player base. Only the Iron Citadel is a hard trip to organize due to the lock picker requirement and the current lack of bards/rogues. Although some players are working to fix that too.

Nice. Last time I played a year (or closer to two?) ago, rogue was my jam. May dabble again. I dunno!


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