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 Post subject: Bash lag bug?
PostPosted: Fri Dec 03, 2004 2:34 pm 
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Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
The following happened in a PK a few mins ago. Notice how he manages to flee after 1 round even if he is bashed. A bug perhaps?
Code:
A wraith slams into a green-eyed male half-elf and sends him sprawling!
A green-eyed male half-elf's armor protects him from the physical affects of a wraith's bash.

[HP:100%] [ME: 32%] [PE:100%] R: Selkwood Forest
>

A green-eyed male half-elf dodges a wraith's attack.
A wraith's deadly wrath barely hits a green-eyed male half-elf's chest.
A green-eyed male half-elf dodges a wraith's attack.
A wraith's deadly wrath lightly hits a green-eyed male half-elf's right leg.
A wraith winces as a series of fractures appears on its ivory hide!
A wraith's deadly wrath barely hits a green-eyed male half-elf's chest.
A green-eyed male half-elf dodges a wraith's attack.
A green-eyed male half-elf dodges a wraith's attack.
A wraith's deadly wrath is deflected by a camouflaged coif from a green-eyed male half-elf's head.
A green-eyed male half-elf dodges a wraith's attack.
A wraith's deadly wrath hits a green-eyed male half-elf's right leg.
A wraith's deadly wrath lightly hits a green-eyed male half-elf's chest.
A wraith misses a green-eyed male half-elf.
A wraith's deadly wrath barely hits a green-eyed male half-elf's head.
A wraith's deadly wrath barely hits a green-eyed male half-elf's left leg.
A wraith's deadly wrath lightly hits a green-eyed male half-elf's chest.
A wraith misses a green-eyed male half-elf.
A wraith's deadly wrath barely hits a green-eyed male half-elf's left arm.
A green-eyed male half-elf dodges a wraith's attack.
A wraith's deadly wrath barely hits a green-eyed male half-elf's waist.
A wraith dodges a green-eyed male half-elf's attack.
A wraith winces as a series of fractures appears on its ivory hide!
A green-eyed male half-elf pounds a wraith's head, causing a pulsating wound.

[HP:100%] [ME: 32%] [PE:100%] R: Selkwood Forest
>

A wraith touches a green-eyed male half-elf!

[HP:100%] [ME: 32%] [PE:100%] R: Selkwood Forest
>

A green-eyed male half-elf darts east.
A green-eyed male half-elf has fled!

PS: Spending a whole mana pool in summon attempts because they can flee even if you bash them is not funny.


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 Post subject:
PostPosted: Fri Dec 03, 2004 3:07 pm 
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Joined: Sat Nov 27, 2004 3:26 pm
Posts: 609
Location: Eastern Tennessee
I don't think fleeing due to your wimpy setting is affected by things like bash. Could be wrong though.


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PostPosted: Fri Dec 03, 2004 3:29 pm 
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Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
Paladin656 wrote:
I don't think fleeing due to your wimpy setting is affected by things like bash. Could be wrong though.


can't flee due to wimpy while bashed. Unless, possibly, if you had wimpy 100% and they fled from the bash damage itself. stuff like BoG nimbus could be wimpy fled from.


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PostPosted: Fri Dec 03, 2004 4:06 pm 
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Joined: Sun Jul 18, 2004 3:09 am
Posts: 2174
The touch should have paralyzed him....that would have solved it.


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PostPosted: Fri Dec 03, 2004 5:12 pm 
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Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
The touch is just like anything else. There is a save. I'm sure you already know that so I won't continue... but I would like to know what's going on. Is this a bug?

sleeper


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PostPosted: Fri Dec 03, 2004 7:27 pm 
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Joined: Mon Aug 30, 2004 7:29 pm
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I've noticed that if you use bash or trip to start a fight, it only lags the victim for the first round of combat. After that, they are free to go on their way, regardless of the lag to the attacker.

If you use trip or bash AFTER a fight has started, this will not be the case.


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PostPosted: Fri Dec 03, 2004 9:34 pm 
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Joined: Mon Sep 15, 2003 5:48 am
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Does initiative have anything to do with this? I know often the defender gets two attack rounds in response, so if bash lag is less than three rounds then this is a possible explanation.


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PostPosted: Sat Dec 04, 2004 1:06 am 
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Joined: Sun Aug 08, 2004 4:58 pm
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Location: Tennessee
Quote:
A wraith slams into a green-eyed male half-elf and sends him sprawling!
A green-eyed male half-elf's armor protects him from the physical affects of a wraith's bash.


Could it be cause this was a partial bash?


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PostPosted: Sat Dec 04, 2004 1:38 am 
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Location: Pyrgos, Greece
Demon wrote:
Quote:
A wraith slams into a green-eyed male half-elf and sends him sprawling!
A green-eyed male half-elf's armor protects him from the physical affects of a wraith's bash.


Could it be cause this was a partial bash?

It's not a partial bash.

And if initiating with bash lags the basher 2 rounds and the victim only one, what is the point of bash if you want to keep them there?

PS: Nashira is right when it comes to NPCs, but somehow NPCs have skills/spells above any PC's highest ambitions :P

EDIT: I can upload the whole log on a server if you want to see how it was summon/bash/flee after 1 round/repeat until I spent all my mana pool.


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PostPosted: Sat Dec 04, 2004 2:06 am 
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Joined: Sun Aug 08, 2004 4:58 pm
Posts: 946
Location: Tennessee
Wow this is huge news to me...I was always under the impression bash lagged for 3 rounds period...So Starting with bash only lags 1 round?


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