There's a reason for accuracy...I grew up mudding with my parents.
My mom is one of the head Imms of another mud.
(I will be mean and say I LIKE THIS ONE BETTER! So glad Xmas is over so Santa can't spank me for that comment!)
I also know first hand what Immortals go through. And unfortunately, it is RARELY ever a skip in the park.
So to Dulrik, Algorab, and the CREW (past and present), you guys have done a fantastic job.
My biggest compliment is that you keep the IMMs mostly out of sight and out of mortals lives. (Also, that the immortals do not seem to need mortal values...Imms marrying other imms, imms marrying humans. Those just tend to complicate things and create horrid politics)
If anything I've learned, if you don't like something or some place, just leave. It is that simple. If the place falls apart without you, your ego is safe. If it survives, I guess reality might be able to set in that it doesn't revolve around you.
Immortals would be able to get done everything they needed if they didn't have players....