Here are a few things with using cause spells to heal undead that have been troubling me. The first is dropping invis as if the spell were being used in an aggressive means. The second is sanctuary repelling a healing attempt. I've bug logged this, but felt the need to post it in case there were any other circumstances that people knew of regarding cause spell healing for undead behaving as if the spell were being used aggressively. More feedback in that regards would be terrific.
Your examples:
Quote:
OOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Affects] o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Affect: 'infravision' o
o Affect: 'invis' o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
[HP:100%] [ME: 91%] [PE:100%]
> cc zombie
[HP:100%] [ME: 93%] [PE:100%]
> You start to concentrate.
[HP:100%] [ME: 93%] [PE:100%]
>
You utter the words, 'qkadagz qfuhuqar'.
A zombie is renewed.
You are no longer invisible.
Quote:
Somewhere
Obvious exits: ?
(Charmed) A hideous undead zombie is standing here.
(Charmed) A small familiar is hovering just above the ground nearby.
(Charmed) (Sanctuary) A cruel and deadly wight skulks about here.
[HP:100%] [ME: 9%] [PE: 93%]
> cc wight
You start to concentrate.
[HP:100%] [ME: 9%] [PE: 93%]
>
A strange compulsion keeps you from attacking a wight.