1) Gray aura priest in Sargas = someone who wanted to play a heavy armor priest without having the alignment constrictions that come with being a dark aura, namely those associated with holy word, spear of faith, bolt of glory. Sargas = Evil. What the hell is going on when a gray aura rogue (unless I misread that eye of sargas title) is made the HF of a freaking EVIL HELLION RELIGION and gray aura priests start getting invested? To quote one of my favorite TV shows: "Dude, that's pretty f**ked up right there."
2) Fepel: From what I understand, despite your tenure as the leader of MC, you're still new to SK, so I can understand your misconception. The Midnight Council has
always been an evil organization on SK, and it was originally & has always been intended to be an evil organization on SK- very specifically a hellion/evil warrior cabal designed as a counterbalance to the Hammer, which was designed very specifically as a paladin/good warrior cabal. There have always been the exceptions of gray auras who made their way into the cabal, and once or twice there were even the extremely rare light aura who made it in. But the trend toward trying to design it as a gray aura cabal is, once again, "pretty f**ked up right there".
People seem to have decided that "evil" is really only what is practiced by the likes of necromancers and the adepts. And that if they aren't really one of these two, then they create their character as gray aura and play them as evil as they want. Hell, I see countless gray auras who roleplay their characters as more evil than hellions- engaging endlessly in indiscriminate murder, slavery, robbery, deceit, conquest, etc. People often seem to take the term "selfish" of the gray auras to an extreme- right into the diabolic.
Code:
Unprincipled
A person who is unprincipled will follow all the laws and rules around them, but always have a feeling of distrust. They value their own personal freedom above anything else, and will feel uncomfortable and even act out if these freedoms are infringed upon. They tend to be kind and friendly, but when it comes down to it, they are primarily looking out for themselves. You can count on an unprincipled person to help you overthrow a tyranical ruler, but they are not so dependable when the goals do not fit their own needs.
Code:
Anarchist
Anarchist characters tend to be the most adventurous and fun-loving people around. They have a devil-may-care attitude, and will go to any lengths to make life happier and more pleasurable for themselves, often forgetting about the consequences. They tend to be blind to the world around them, concentrating more on self-gratification and self-indulgence, and thus, ending up following only the laws that make sense to them. Although friendly, they frequently prioritize their own pleasure above another's well being.
The general concept of the selfish/gray aura is one of personal freedom. The Empire is NOT a nation of freedoms. They're the biggest slave dealers and tyrranical oppressors in Pyrathia (well, except for Ch'zzrym perhaps). By serving in the Midnight Council, the unprincipled character would
be the person representing all those things that he opposes. And the anarchist... perhaps more than any other alignment except principled, the anarchist would be opposed to the rigid Imperial rulers.
Code:
Aberrant
Aberrant characters, quite literally, value honor above all else. They are perfectly willing to use force and intimidation to reach their goals, and they are capable of backing up their threats with action when necessary. They do not enjoy the act of killing in itself, but do find pleasure in killing for the sake of revenge or honor. Aberrant people tend to be very fair and loyal friends, but are swift and harsh when dealing with those who are against them. They make the greatest allies, and the worst enemies.
The above is the best definition of what the Empire and the Midnight Council represent, along with:
Code:
Miscreant
Miscreant characters believe in using any means possible to further their own personal goals, not really caring who gets hurt in the process. They do not seek to kill or hurt others, except in cases of revenge, but they do end up hurting the unfortunate few who are in the wrong place at the wrong time. They justify this as being the other person's fault for getting in their way in the first place. They have a tendency to seek large amounts of wealth and power, and thus, are the type who attract weak-willed henchmen and lackeys. They have no respect for law and order, unless they control that law and order, and so usually break those annoying little laws left and right.
The truth is, most of those gray auras are actually roleplayed as aberrant or miscreant, and sometimes diabolic. The explanation:
Code:
ra·tio·nal·iza·tion
Variant: also British ra·tio·nal·isa·tion /"rash-n&-l&-'zA-sh&n, -&n-&l-&-/
Function: noun
: the act, process, or result of rationalizing; especially : the provision of plausible reasons to explain to oneself or others behavior for which one's real motives are different and unknown or unconscious