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 Post subject: didnt i hit you?
PostPosted: Tue Feb 14, 2006 12:10 pm 
Quote:
You strike suddenly, cleaving at somedude's chest! Some GUTS fall!
You cleave at somedude's head, causing a small but painful wound.
somedude dodges your attack.
You parry somedude's bare fist!
somedude dodges your attack.

Overall, somedude has some big nasty wounds and scratches.


Help Enhanced Parry wrote:
Parrying a hand style
or natural weapon attack has the added benefit of doing damage to the limbs of
the attacker, since they are coming into violent contact with a weapon.


So I parried his fist, meaning my sword cam into violent contact with his wrist, so usually after the parry there is an attack to the arm, wrist or hand that represents the parry. Somehow, he dodged it this attack, which means I hit him but he dodged the hit at the same time, thats messed up right?


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PostPosted: Tue Feb 14, 2006 12:27 pm 
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Mortal

Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
I remember posting about this before, and people shot it down. Apparently the running explanation is that you were going to parry their bare fist, but they pulled the punch just in time. :roll:


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PostPosted: Tue Feb 14, 2006 12:32 pm 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Working as intended. Apparently he deflected the blow with his fist, but your weapon did not strike him. Maybe he parried at the grip?

A


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PostPosted: Tue Feb 14, 2006 12:45 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
I can be explained icly as this: Since the weapon is a cleaving type weapon, therefore an edged weapon, his fist or arm either deflected it on the flat of the weapon or he moved in and deflected it at the source (grip). Obviously, to do this type of action is risky and will not always work, therefore when you try to deflect weapon via the flat of the blade, you either miss or the opponent turns the weapon at the last moment and you get cut. This is still not as much damage as before because of where the momentum of the weapon is heading vs. your deflection.

That is the way I see at least. With different types of weapons (slashing, blunt, and piercing) can be described in a similar fashion.


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PostPosted: Tue Feb 14, 2006 12:49 pm 
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Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
The message "You parry somedude's bare fist!" must be changed to "You attempt to parry somedude's bare fist!".

Then he has a chance for dodge, and the wild fighting message "XXX's fist slips past your attempted parry." has a meaning.

To sum up, it's working as intended.


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PostPosted: Tue Feb 14, 2006 4:03 pm 
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Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
If it's going to be carried on like it is then the message of "You parry someone's bare fist!" Tells you that you got him. No exceptions. However, I like Dark-Avenger's argument. I think the problem is that enhanced parry reads like riposte, it's just another attack, so the player's skills have a chance to fire off. While I haven't actively seen a parry fire off because of this I have seen dodge and shield block absorb the blow quite a lot.

I'm just going to clarify something though. You can't dodge something that has already hit you.


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PostPosted: Tue Feb 14, 2006 8:18 pm 
Adder : 1
DA : 1
Crya : 1
Achy : 0 (close though)
muck : 0 (valiant effort)

Achy wrote:
Apparently he deflected the blow

The problem I have is that *I* deflected his punch, not the other way around.
Muck wrote:
a clear and coherent argument, but with faulty info

see above
DA wrote:
exactly what needed to be wrote

right, either that needs to be changed like you said, or the opportunity to dodge an eparry needs to be removed somehow because of what Cyra said. EDIT On second thought though, aren't you always attempting to parry their fists? Why wouldn't you? Changing the message may be an easy way out(i dont know), but this makes me think that it may not be the best route.
Cyra wrote:
I'm just going to clarify something though. You can't dodge something that has already hit you.


Exactly.


Last edited by BryanTanet on Tue Feb 14, 2006 10:31 pm, edited 1 time in total.

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PostPosted: Tue Feb 14, 2006 10:19 pm 
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Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
BryanTanet wrote:
EDIT On second thought though, aren't you always attempting to parry their fists? Why wouldn't you? Changing the message me be an easy way out(i dont know), but this makes me think that it may not be the best route.

Your merc might always want to parry a fist coming at him, but if the uber leet 25 fly/sprite does that you need some good reflex so it lands the strike before you place your blade in defensive position(as in attempt).

Then depending on the enemy's reflexes, he might see the blade and withdraw his punch, hitting air but at least avoiding the damage.

And lastly think that for example a hasted griffon barbarian with fury lands 6 attacks/round. If he hits head/arms/legs(as most NPCs do, they don't have a fixed aim) it's pretty hard to move your sword up and down and in the right position.


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PostPosted: Tue Feb 14, 2006 11:03 pm 
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Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Trying to withdraw your fist halfway through a punch would be more devastating than throwing the punch. That's something that would probably get you killed. Of course in real life we don't have quantifiable HP but the way a person would move their body to avoid a weapon's blow after having thrown a punch leaves them quite open--a thing that the swordsman is looking for. You can pretty much guess then what is going to happen next. Unless some miracle occurs, you are dead.

The best case scenario is that the person parrying flat out misses the incoming arm. That's a plausible scenario.


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PostPosted: Wed Feb 15, 2006 7:25 am 
but if he misses the incomming arm, shouldn't that be a failed parry? It says that I parried their bare fist, not that I almost parry it and it still blocks their blow, you know?


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