Forsooth wrote:
I meant exactly what I said - that your ideas for stealth cabals and immortal supervision of tribunal recruitment are so terrible that a merger looks good in comparison.
Again with the flowery rhetoric that lacks substance, you still don’t back up your dislike with any solid reasoning. How do you expect to be taken seriously if you can’t even make a solid argument?
Forsooth wrote:
Invisible groups don't generate enough character interaction to be worth implementing in an RP MUD.
This is the closest to an actual argument you have made. Yet it still lacks an logical reasoning behind it. Why don’t invisible groups generate enough character interaction? How much is enough?
I disagree entirely and to show you the difference between your posts and mine I will tell you why. The “invisible groups” also known as cabals have their own agendas; be it destruction of the world or to plant a tree. In order to pursue these agendas the organization must achieve certain things. First, they need to maintain a membership, without that nothing is possible. That requires player interaction whether the organization is secret or not. Just because someone doesn’t know you’re a member, doesn’t mean that there is no interaction for that character. Second, they need to take steps toward their goals, whatever they might be. This again requires interaction with other players. And again, just because no one knows you are a member of XYZ doesn’t have any affect on your ability to interact with other characters. Third, to be effective the organization must acquire influence. This means members will be required to interact with players outside of the cabal. I would actually say this is a benefit over the current system.
Just to be clear, in no way do secret cabals hinder a character’s ability to interact with others. In fact, it adds to the depth of the character by adding ideals to follow, hidden motivation, secret alliances, and a secret to protect while working for something larger then himself.
Forsooth wrote:
Nor is game-y immortal intervention in player groups good for RP.
By saying this you show you have no understanding of the immortal interaction I suggested. All I suggested is that the Immortals watch for collusion, which would be easy to spot. Do you know how much effort it would take an immortal to do this? It would take about five minutes a month if Dulrik has reports generated for it like he already does for other aspects of the game. When I was upstairs I spent five minutes a month going through a report to try and find newbie killers and this would be no different. So throwing the “I don’t want immortal intervention” card only shows ignorance. The immortal intervention would be no different then it is now, just to up hold the rules.
Forsooth wrote:
I see tribunals as providing good RP value in their current form, and particularly in avoiding the heavy PK emphasis in cabals. So I don't want to see tribunals get continually dragged into cabal wars. And since we don't live in Utopia, that's exactly what dual membership will bring barring safeguards that are far worse for RP..
There are so many problems with this statement I don’t even know where to start. First off, this is all your ability to see the future, while you are at it could I have the power ball numbers for next week? Second, it has been put forth that cabals move to the shadows while tribunals would move to the forefront. This being the case one could reasonably presume that yes tribunals will become more PK focused, but cabals will become less PK focused as well. Third, there is nothing that would make RP worse. In fact, since cabals will want to try and use tribunals for their means, they will have a much greater level of RP interaction. And because leaders can’t be dual members, cabals will have to try and persuade tribunals overtly and subtly, again leading to greater, non-direct PK RP.
Seriously, it is about time you stop making statement unless you plan to back them up with well reasoned arguments. Your statements that RP will be harmed I find preposterous and only stated in an attempt to scare people away from dual membership. These tactics are insulting to any reader with the ability sort the [REDACTED] from the buckwheat (a.k.a. an average I.Q. or better). More importantly you are arguing in an unethical manner. At least be a decent enough person to put your reasoning out there for scrutiny and leave the propagandistic tactics alone.
Forsooth wrote:
Since our goals differ, we won't agree on what course to take
You have never even divulged what your goals are. I have no idea what is important to you other then to oppose dual membership. I don’t know this because you haven’t been forthright about your intentions and/or motivations. This is also seen in the way you have chosen to argue (see above points).
Forsooth wrote:
That does not invalidiate my views, or justify your wild claims that "you haven't read or understood the suggestions."
I wouldn’t claim you don’t understand or didn’t read because our goals or opinions differ. I say this because of statements you’ve made about the dual membership suggestions, that if you understood them, you wouldn’t have made. Case in point, you talked about how much more and evil the immortal intervention would be, which in fact would be no greater then it is now. To claim such shows you didn’t understand the point. I might disagree with someone, but I wouldn’t then make statement like you are suggesting to “justify” my points or invalidate theirs (which statements like that can’t invalidate a point). I am rather insulted you would suggest such a thing, but I know anyone that knows me, knows that isn’t in my character. Maybe you should pick a better target for your slander; any here that know me at all won’t believe it.
Forsooth wrote:
Let's admit that tribunals are awfully similar apart from what nation they defend
* Being able to participate in the cb of allies does not "destroy borders". It just gives small factions more access to conversations. Gasp, how overpowered! *eyeroll*
I've been saying for a long time that tribunals are very similar, damn near subsitutible. But that doesn't make every country similar and because of that one tribunal shouldn't be merged with another. To suggest such is effectively suggesting that one county merge with another country (after all tribunals are the country's governments).
No matter how you look at it, it is merging two or more tribunals to one degree or another. This does blur country boarders and tribunal definitions. No longer is it a Peacekeeper channel, it is a who ever is a Peacekeeper and Talon and Guardian channel. This sounds much more like a global channel, which is a horrible idea. That is something that D has long stood against.
It is also worth while to mention, the low numbers in an organization problem isn’t just about “less people are less fun”, it is about practicality. Organizations that are too small don’t have the ability to impact the mud nor do they have the power to fulfill their rolls. It isn’t just about it being “less fun” for the current members but about how the organization operates in fulfilling its’ roll and the tactical considerations that go along with that. By sharing powers and such the lines between one tribunal and another are blurred, this is an obvious point.
Forsooth wrote:
* Giving tribunals a more useful skill is meant to encourage people to invite tribunal members to groups, not to further populate tribunals. Cabal and tribunal experiences are different enough that I doubt a mere Expert level NPC is going to greatly alter populations.
It is simple. One of the major problems is that THERE ARE TOO FEW PLAYERS FOR THE NUMBER OF ORGANIZATIONS. That means there are three possible solutions: A) get more players, B) reduce the number of organization, and C) create a way for players to be in more organizations. All you suggestion here does is create an incentive to join tribunals. If a player is joining a tribunal then, he is not joining a cabal. And because there are no more players or few organizations or ways to count players more then once for organizations, some organization must be hurt by the increased members the tribunal is getting.
Forsooth wrote:
* Sharing cbs between a tribunal and its home cabal isn't the same as a merger either. I think it's fair that if a cabal HAS to share its cb with a tribunal, the cabal should have some say in tribunal functions - at least to the extent of helping to choose its next leader. That should be alliance enough to keep the groups on friendly terms, but not enough for a tribunal to be forced into every little cabal PK fight. Sounds good to me.
Look, there is no point to sharing a cabal channel between a tribunal and a cabal unless they are merged to a certain degree. It doesn’t make sense that secret Hammer conversations would be exposed to another organization, let alone the fact that the two aren’t related meaing there is no reason to share.
Assuming no merger, why should a cabal have any say with what goes on in a tribunal? The Hammer’s motivations are totally different and separate then those of the Peacekeepers. Just because they share an alliance doesn’t change the fact the Hammer are crusaders and the Peacekeepers sole interest is Taslamar. This idea just doesn’t make sense without a merger of some degree. And a merger that gives control to one organization will effectively destroy the other.
Edit: grammar and spelling. And miss read one point so I needed to remove something that was irrelevant.
Lei Kung