Morovik wrote:
I agree with Cannibal, still if you insist on having them hold swords, just add some echo to the sword
Code:
>hold sword
you hold a practice sword.
you dont think you can do any good with that specific sword
you remove a practice sword.
problem solved.
I'm pretty certain if you try and hold one there are scripted echos to tell you in fairly blunt terms it's a really bad choice of weapon. It also disintergrates pretty quickly.
My original intention was to not give the training NPCs severable limbs, which is why I originally set their race type to school monster (innately limbless). If you can't cut the bugger's arm off, he won't drop the sword. If he doesn't drop the sword, you can't play with it because the invigilators whip him away before you get the chance to riffle through his bloodied corpse.
However, somebody subsquently gave the NPCs limbs that you can cut off, presumably to litter up the place and give the students something to eat rather than forcing them to cross the courtyard to go back to the refractory to buy some gruel.
Complete aside, when they added limbs to the NPCs, they should have instead just changed the NPC's race. Seeing "The arm of a school monster lies here" kind of kicks the credibility of the visual illusion in the teeth anyway.
That said, it could be that they just added limbs to the school monster race type, rather than just the Collegium NPCs. So perhaps it wasn't intentional.
In any case, I digress.
I don't entirely disagree with Cannibal, except the wrench part. The arguments that the Collegium is flawed do hold water in a number of places. In my defense, it was my last building project. By the time I constructed it, I'd been out of the playerbase for some number of years.
It was also designed before the weapon changes (though only opened later) and any number of other balancing tweaks, and before the auto-newbie flag.
It is very easy to get out of once you know how and reach level 2... One of the NPCs creates a gate for you if you get a pass from the Warden. I guess that could have been overlooked. At the moment, the only clue to the availability of such a short-cut to Exile is from agreeing to do the bard trainer's quest.
But again, in my defense, it was my last project, at a point in my life when many other things were competing for my attention, so was left rough around the edges with possibly the least testing (aside from the balance of levelling - a lot of work went into that, though much has changed since) and finishing of any of my building projects. Likewise, it was subsequently bereft of my usual nursemaiding and tweaking once it did get opened.
Though it should be said that any of its shortcomings are my fault, and not Alshain's, who was good enough to finish it for me and get it open in the first place.
(edited to add ---> )
Though I have to say, I can't understand how anybody could ever get lost in an area that you could lay out on a piece of graph paper. And I've never built anything that you couldn't; unless my intention
was to loose you. But people evidently do, and I guess one of my falibilities as a builder was often failing to recognise that.