Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Tue Nov 26, 2024 1:33 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 111 posts ]  Go to page 1, 2, 3, 4, 5 ... 12  Next
Author Message
 Post subject: Songs of sleep: overpowered
PostPosted: Mon Dec 11, 2006 2:09 pm 
Offline
Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Songs of sleep should have a willpower saving throw. After testing the songs, I was always nabbed on the *first* verse of the song. Without deafness these songs utterly destroy any enemy group.

I'm not sure why bards aren't played more often with their high value of support effects, including this one, but it is utterly insane. Any person affected by songs of sleep will have their accuracy and weapon speed utterly nerfed beyond belief *with no saving throw*, and any spellcaster affected by it will have a chance to fail their spells when cast (what is the point of songs of silence then?)

Why doesn't something this powerful have a saving throw?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 2:12 pm 
My guess is that Dulrik wants bards to be popular.


Top
  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 2:15 pm 
Offline
Mortal

Joined: Thu Sep 26, 2002 8:13 am
Posts: 1155
Location: Newton, MA
As you said, Bards are REALLY unpopular as it is, I'm not sure if nerfing them will really help that along.

In all fairness, my opinion is somewhat biased since I play the bard you're all pissed off at. And I believe it does have a saving throw, just not one that is affected by enchantments. Your base +will is what affects it I think, modded just by your wisdom score. Also however, no songs are affected by art at all, again this is only my belief, and a slight recollection of what Dulrik said once apon a time.


Last edited by Konrin on Mon Dec 11, 2006 2:20 pm, edited 4 times in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Songs of sleep: overpowered
PostPosted: Mon Dec 11, 2006 2:17 pm 
Cyra wrote:
Songs of sleep should have a willpower saving throw. After testing the songs, I was always nabbed on the *first* verse of the song. Without deafness these songs utterly destroy any enemy group.

I'm not sure why bards aren't played more often with their high value of support effects, including this one, but it is utterly insane. Any person affected by songs of sleep will have their accuracy and weapon speed utterly nerfed beyond belief *with no saving throw*, and any spellcaster affected by it will have a chance to fail their spells when cast (what is the point of songs of silence then?)

Why doesn't something this powerful have a saving throw?


I concur.


Top
  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 2:20 pm 
Offline
Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Konrin wrote:
As you said, Bards are REALLY unpopular as it is, I'm not sure if nerfing them will really help that along.

In all fairness, my opinion is somewhat biased since I play the bard you're all pissed off at.


I fail to see how nerfing songs of sleep by giving it a saving throw is going to make the bard class any more or any less popular than it already is.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 2:22 pm 
Offline
Mortal

Joined: Thu Sep 26, 2002 8:13 am
Posts: 1155
Location: Newton, MA
Cyra wrote:
Konrin wrote:
As you said, Bards are REALLY unpopular as it is, I'm not sure if nerfing them will really help that along.

In all fairness, my opinion is somewhat biased since I play the bard you're all pissed off at.


I fail to see how nerfing songs of sleep by giving it a saving throw is going to make the bard class any more or any less popular than it already is.


Umm its pretty much the only reason to play a bard. Persuade is damn near worthless because even level like 20 NPCs have a decent chance of resisting it at mastered, and GM NPCs resist like 90% of the time, I won't even mention players. And the rest of the songs in the bards repertuar short of songs of healing are completly useless.

Persuade is actually what I never understood, if it uses the same mechanics as charm except only usable for one command, why does it fail SO MUCH more often. A mastered charm spell will virtually never be resisted by a GM NPC thats not immune to it, and that is nowhere NEAR the case with persuade which also I might add costs a lot more mana and has the same effective casting time (lag time in its case).

Anyways lets be honest, what do bards have besides persuade, songs and tumble that is unique? Nothing I can think of. All the songs except Songs of Healing, Silence and Sleep are utterly worthless. Persuade would be nice if it wasn't resisted so damn often, and Ill give tumble that its a kickass skill.

So if you put easy saving throws on the songs (considering they aren't affected by art <I believe> and if they were bards only have 6 art and definatly don't have the extra stat points to get more if its raised), what are you left with, a rogue with no backstab or steal that can tumble? No thanks, I'll pass.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 3:09 pm 
Offline
Mortal

Joined: Fri Mar 01, 2002 4:00 pm
Posts: 2637
Location: Floating in Previous Player Ether
Utterly worthless? That's so not true.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 3:48 pm 
Offline
Mortal

Joined: Thu Sep 26, 2002 8:13 am
Posts: 1155
Location: Newton, MA
Goldlantern wrote:
Utterly worthless? That's so not true.


Do elaborate please.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 4:01 pm 
Offline
Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
Konrin wrote:
Umm its pretty much the only reason to play a bard. Persuade is damn near worthless because even level like 20 NPCs have a decent chance of resisting it at mastered, and GM NPCs resist like 90% of the time, I won't even mention players. And the rest of the songs in the bards repertuar short of songs of healing are completly useless.

Persuade is actually what I never understood, if it uses the same mechanics as charm except only usable for one command, why does it fail SO MUCH more often. A mastered charm spell will virtually never be resisted by a GM NPC thats not immune to it, and that is nowhere NEAR the case with persuade which also I might add costs a lot more mana and has the same effective casting time (lag time in its case).

Anyways lets be honest, what do bards have besides persuade, songs and tumble that is unique? Nothing I can think of. All the songs except Songs of Healing, Silence and Sleep are utterly worthless. Persuade would be nice if it wasn't resisted so damn often, and Ill give tumble that its a kickass skill.

So if you put easy saving throws on the songs (considering they aren't affected by art <I believe> and if they were bards only have 6 art and definatly don't have the extra stat points to get more if its raised), what are you left with, a rogue with no backstab or steal that can tumble? No thanks, I'll pass.


Your utter lack of knowledge of game mechanics shines through.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Dec 11, 2006 4:04 pm 
Offline
Mortal

Joined: Thu Sep 26, 2002 8:13 am
Posts: 1155
Location: Newton, MA
I believe you're the one that just proved your own in your Silence spell thread. And as I said for Goldlantern, do elaborate if you're going to flame, I made a constructive post, yours can hardly be called that.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 111 posts ]  Go to page 1, 2, 3, 4, 5 ... 12  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 67 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group