jerinx wrote:
3) Some coded benefits after 10 years of there saying shaman+barbs should be working together in the help files. A shaman spell that triggers fury or something. A passive skill of a shaman that triggers when in a group with a barbarian like rallying cry, though a bit weaker. Something.
4) Religion-specific spells. It is hotness. Not this weak stuff everyone else is saying, I vote for the whole party - the entire spell list should be dependent on religion.
5) Tribunal wars as stated previously - land control, etc. I hate the idea of dual trib/cabal memberships, but we don't have the playerbase to keep it separate, so wooo. If tribunals had their own system, I think the separation of both of them would finally come into their own as intended.
6) Give warlocks scrolls.
All of these are good ideas, except..Number 6, wtf? Warlocks have to seriously be the one class on SK that does not need any sort of boost.