Jardek wrote:
I want my changes in a format that doesn't read like an Act from parliament. That's what I mean by 'too complicated'.
Well that answers the who, it is “too complicated” for you, not for it to be effective or in any other respect. It also answers the how, it is like reading an Act from parliament. Again that says nothing about the content. So your comment says nothing about the actual effectiveness or even the steps it takes.
Jardek wrote:
To be honest, I don't like to read a lot of what you write, because I find you to be fairly boring
Fair enough, I’m not writing to be entertaining but to clearly make my points. Although, if you don’t read them I really don’t understand how you can make informed arguments contrary to them. It is your choice of course.
Jardek wrote:
and unable to accept anybody else's arguments
I find this interesting because here you are trying to defame me to make your stance stronger. In fact you became the internet tough guy when you thought I was doing that very thing. Point of fact, I have never defamed you trying to make myself look stronger. I find such tactics unethical and it doesn’t actually prove anything about either person’s point of view.
More importantly, I have adapted my stance on this very issue due to strong points being made. It isn’t my fault that I’ve put more time and work into developing this idea then anyone else and therefore have already dealt with many of the points being made. And if you’ve paid any attention to my posting over the years you will see that I do listen to others because the way I argue is to concede or contend their arguments point by point. Not agreeing and debating a person is not the same as not being able to see their points.
Jardek wrote:
I find it quite funny indeed that you say Amadeo's being asinine when he says something goes against the spirit of the game, when you quite happily wave the same flag on your side of the fence, saying that it doesn't go with what Dulrik wants.
Well I’m guessing this point is made because as you said you don’t read all of what I write. I called the “you can’t do that argument” asinine because it doesn’t logically hold up. I will repeat it for you. Right now, no one is allowed to join more then one organization for any reason. This is not considered to violate the “you can’t do that” policy. Then any greater freedoms in that vein cannot be considered a violation of the “you can’t do that” policy because the directly more restircitve form is not in violation.
This is in no way hypocrisy. Granted the “you can’t do that” policy was started by Dulrik, but he has also declaired that elves can’t be necromancers. Hence, we can see it isn’t as broadly applied across the board. Moreso, Dulrik explicitly said he isn’t in favor of a merger. Hence, there is no contradiction.
Jardek wrote:
1. FIST should remain a cabal. You say that martial arts shouldn't be limited. Neither should skilled horseriding, but the Hammer have the monopoly there. Neither should the ability to charge, but the Hammer has that, too. Sorry, no. You can learn martial arts in SKs. It's called self defense, brawling, and even wild fighting, along with kick, trip, bash, dirt, and a number of other skills. If you want to RP a martial artist, great.
With as antagonistic as you have been I hate to admit you have a point. One could consider self-defense, brawling, wild fighting, etc. to be a form of martial arts. I will say that those don’t effectively allow someone that isn’t a fist member to be a martial artist. But that is actually an entirely different discussion, so for the moment I will concede the point. I won’t quote the other part of your argument since I’ve already conceded it, and therefore no reason to go into why I disagree.
Jardek wrote:
How's this. The mud says "We won't tell you 'you can't do that'". End of story. You're trying to say that no matter how good a person's RP is, no matter how skilled they are, no matter how much everyone loves them, the mud will still tell them "You can't do that". Despite common sense providing otherwise. How about this.
As I’ve already clearly pointed out in this thread, the “you can’t do that” policy does not logically apply in this instance. Common sense says if I can’t currently but that is okay, then any change that means after it I still can’t then must be okay.
Jardek wrote:
You're a secret leader of X cabal. Y tribunal says "Hey, want to join us?" It is completely in your RP to join that tribunal. You have to say "Gee, no, sorry... It's uh, just not right for me, you know?" - everyone immediately knows you are a leader of some cabal. The same deal with being offered leadership. GEE MAN THAT'S NOT TRANSPARENT AT ALL, I WONDER IF UR the LEADER OF ANOTHER ORGANISATIONS?!??!
Are you serious? There are countless reasons why someone might choose not to join any given organization. No one immediately knows anything about your character other then he does not wish to join.
Jardek wrote:
Seriously, it's not only a bad idea, it's a bloody stupid one.
I’ll just I disagree with your opinion. In fact I think it is a brilliant idea, but that is just our difference of opinion.
Jardek wrote:
Sure, at some points someone's RP will cause them to dominate entire countries, but so what? It's RP, dude.
Let me start with an example. A person could commit the most horrible rape scene upon anOOCly unwilling player. This might be completely within the RP established by the perpetrator but because of other concerns it is not something that is allowed according to the TOS. As much as I don’t want to hinder RP, there are specific times when other concerns must take precedent. So what isn’t a good enough answer, in fact it isn’t an answer to the problem of players being able to circumvent Dual Membership and create a merger. Out of personally curiosity do you fight for leaders having dual membership so that you or someone else can bring about mergers?
Jardek wrote:
Cabals and tribunals often have similar goals and work together. That doesn't mean that they're merged,.
I agree and this isn’t what I’m talking about. So this is a non-issue.
Jardek wrote:
I don't think for a second any leader's going to last too long who insists on having members of his tribunal be members of his cabal.
The only way to deal with this is with immortal intervention. This would also lead to an outcry by the ones the immortals acted against because the game allows them to act in such a way. Then you would have a legitimate reason for applying the “you can’t do that” policy because an immortal is stopping you from doing something the game clear would be allowing you. Nothing short of immortal intervention or doing something to get the leader to delete would cause that leader to not “last long”.
Jardek wrote:
ALSO, tribunals and cabals serve very different functions. As I've stated elsewhere, their RP and function would by necessity be different
Again I agree with you that tribunals and cabals serve different functions. But because of this the organizations goals can come into conflict. In such situations one organization’s interests will be dismissed in favor of the other. Take for example, a leader grabs control of the hammer and the talons. The hammer needs to charge off and destroy some RP that the Northern Wastes have started. The best interest of the talons is to remain uninvolved. Either the leader decides to do nothing, violating the spirit of the hammer or he charges off and draws the talons into a war that is against the nation’s best interests. Clearly, one organization’s interests must be subservient to the other’s interst.
Lei Kung