I made a similar post in the "What I'd like to see built into SK" thread a few weeks ago, but nobody listened
:
Salandarin wrote:
Fewer random aggressive NPCs in the wilderness. I'm really not sure what kind of thought went into putting spiders / wolves / tigers / cougars / bakemono / harpies / oo-thingies / alligators / darkbandits / fadelions all over the place, but all they do is kill lowbies.
The real issue is that they're aggressive, not that they're there. Many of these pop up on the road or very close to it, and that's just not cool. The Empire seems to be the worst offender in this regard, followed by Zhenshi. I CONSTANTLY rez lowbies from deaths to these things. There's just no point to having them be aggressive.
Some of them are way overpowered, too, as OggieRox mentioned. If I'm not careful, my GM priest can die on a simple flight between Nerina and Menegroth.