Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Crime unseen?
PostPosted: Sun Aug 26, 2007 9:27 pm 
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Mortal

Joined: Mon Apr 18, 2005 11:29 am
Posts: 753
> c heal

Someone was about to attack you, but your sanctuary stopped him.

[HP: 63%] [ME: 80%] [PE:100%]
> You start to concentrate.

[HP: 63%] [ME: 80%] [PE:100%]
>
An astral watcher walks west.

[HP: 63%] [ME: 80%] [PE:100%]
>
You barely dodge as someone's cone of cold freezes the air around you.

[HP: 53%] [ME: 80%] [PE:100%]
>
You utter the words, 'pzar'.
A warm feeling fills your body.

[HP: 92%] [ME: 73%] [PE:100%]
> outlaw memory

Thinking back, you remember witnessing the following crimes...


[HP: 92%] [ME: 73%] [PE:100%]
> l w
The door is open.
You see The Taproom of the Hart and Rose.
The room nearby west from here is pitch black!


The person who cast at me was reported by the astral watcher for attempted murder, but there was no memory of a crime on my part. As can be seen, the room had been darkened. Is this a bug in the spell, or in the mobile?


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 Post subject:
PostPosted: Sun Aug 26, 2007 9:36 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
There is no bug, its actually possible for me to explain, but I wont. Maybe your character needs glasses?

A


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 Post subject:
PostPosted: Sun Aug 26, 2007 10:06 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
It isn't a bug it is a feature of a certain spell. I won't say named spell but it does relate to sight


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 Post subject:
PostPosted: Sun Aug 26, 2007 10:30 pm 
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Mortal Contributor

Joined: Tue Sep 14, 2004 1:02 am
Posts: 1585
Location: Over the hills and far away.
SK Character: Elriorith/Enfaustina/Nimolthar
Not a bug. A Feature. It's supposed to work that way.


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 Post subject:
PostPosted: Mon Aug 27, 2007 5:44 am 
Not a bug, feature of the spell cast by the attacker, and a feature of a spell the astral watcher has, which makes them not need glasses ever for anything. And this ZOMG don't say the name of the spell stuff is so bleh. :roll:


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 Post subject:
PostPosted: Mon Aug 27, 2007 12:28 pm 
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Mortal

Joined: Mon Nov 29, 2004 10:53 am
Posts: 1786
The true bug here is that those glasses don't give anyone true sight, they give them silly detects.

Maybe they should be renamed the glasses of a lot of detections. :wink:


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