I've judged the weapons by knowing what they represent.
For example, the shortbow might be less useful than a 7 if compared with other bows by a strictly point by point system, but a short bow should not be more overall good than a composite bow, as the composite bow is a generally all arround better bow.
Not all weapons have to be equal in terms of 'points'. Some will sum 10/100, and will be perfectly balanced. I mean for pete's sake, a spiked club is just that. A spiked club. Its a plank you ripped from your appartment's floor that happens to have a spike on one end. On the other hand, the Katana is one of the best swords there is. Even if it's too useful, its reasonably so. So instead of nerfing the weapon, perhaps it should take both slots of specialization to actually specialize in it, or even better, katana should be a subcategory all by itself, trained only by a certain NPC, to players fulfilling certain criteria, etc etc.
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