Sypher wrote:
I see no reason for a second spec, or even a third, if they could just simply respec. I fail to see how this would overpower them at all, or be any more powerful than it's current implementation.
It also makes complete sense logically.
It's called specialization for a reason. So it doesn't make sense logically. If you want to play with weapons roll a barb and test everything you desire, from a tail to a demon's horn. You can't have 24/7 extra attack with ANY weapon you desire. And GL is right concerning the cabals.
Sypher wrote:
I fail to see how this would overpower them at all, or be any more powerful than it's current implementation.
???
Maybe a third spec would make this class playable (because for me it isn't) but I will let you think your op comment after reading this:
player A: "Let's go and kill the bastards."
player B: "Yes I always wanted to kill the giant! One moment!"
A unspecs khopesh.
A specs in elemental orbs.
A wields an arc of lightning.
player B: "No the giant isn't with them! But that bastard half elf is!"
player A:"Aha!"
A unspecs elemental orbs.
A specs in sickle.
A wields a sickle of cold iron.
player A: "I'm ready!!"
PS: I want a barb with trip and retreat.