Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Mon Dec 17, 2007 5:40 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Before launch. Before we launched the new server. Like you launch a new ship. Not lunch.


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PostPosted: Mon Dec 17, 2007 7:28 pm 
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Mortal

Joined: Fri Mar 01, 2002 4:00 pm
Posts: 2637
Location: Floating in Previous Player Ether
I'll eat a ship if it's made of chocolate. Mm. Chocolate X-wing.


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PostPosted: Mon Dec 17, 2007 9:27 pm 
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Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
:lol:


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PostPosted: Tue Dec 18, 2007 4:04 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
nothingxs wrote:
this [REDACTED]

is

FAST


This goes for me too. Only, you know, capitalized and punctuated. :wink: Equally enthusiastic, though.


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PostPosted: Tue Dec 18, 2007 11:18 am 
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Mortal

Joined: Sun Sep 04, 2005 5:26 am
Posts: 633
Location: Powder Springs, GA
Smooth.
Speedy.
No game lag.


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PostPosted: Tue Dec 18, 2007 11:20 am 
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Mortal Contributor

Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
The game does seem better but I thought maybe that was because of the fast effects system you put in affecting things. I hadn't realized that you've totally upgraded the server and software.

Works great, thanks.


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PostPosted: Tue Dec 18, 2007 3:12 pm 
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Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
There was actually an exhaustive period of testing going on to ensure the new server was stable, considering just how much had changed in structure.

Thanks to all who helped out in that process - it's a tribute to all involved that the changeover was only noticed as an increase in game performance. :)


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PostPosted: Wed Dec 19, 2007 8:28 pm 
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Mortal

Joined: Sun Jul 22, 2007 5:18 am
Posts: 1176
Actually I just logged in and it was going hellishly slow for me. I'm going to cross my fingers and pray i experience the speed everyone's talking about next time :/


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PostPosted: Wed Dec 19, 2007 10:39 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Besides the hardware itself, there's another reason why the sites should be faster now. Previously we were connected through Vividnet's office T1 line. Now our servers are located on a backbone with peerings to over 500 other providers. That's like going from a back alley to the freeway.

Everything I've heard and seen myself says the servers have a much faster response time. Erevan, you are the first I've heard to have a slow experience, so I'm hoping it was just a temporary connection problem.


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PostPosted: Thu Dec 20, 2007 6:10 am 
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Joined: Tue May 31, 2005 8:29 pm
Posts: 616
Location: 25^N, 18^W
If not slightly worse it's about the same for me. I was surprised from the responses here. Is there a chance that the new line doesn't affect europe as much?


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