Chemhound2007 wrote:
Enishi wrote:
If you're going to make jumping dragoons, I guess you might as well put in chocobos. And Bahamut.
Dragoon's are mounted units of prestige in the British forces. They never lead the charge, they just cleaned up when the opposing side retreated.
However if you really want a lay out that would make a Cavalier a class all its own, then you'll have to focus on his mount and riding skills. So lets start on his weapon make-up.
Since he's a mounted fighter, one handed weapons would be his most primary weapon. Swords, Daggers, Spears, Lances would be some of the most suitable weapons, though daggers only because everyone gets it to start with. Crossbows and possible bows for brief ranged attacks. A new type of shield slot would also be welcomed, a Buckler worn on the wrist so the rider can keep his one hand maintained on the reigns of his mount to keep his balance and add defense to his exposed side where no means of attack is possible.
Now as for openers, two possible options.
1) Charge - Using his weapon to directly strike his opponent as he charges in with his mount. One handed weapons are the only ones possible for such an attack mainly because of balance issues on his mount, strike with a two handed weapon will throw the rider off balance and off his horse unless strapped in, then it just may twist his spine.
2) Trample - Using his mount as the weapon, not as damaging as a Charge but will knock the opponent to the ground leaving him stunned.
Assisting skills (Auto) that would come into affect while in melee would be some type of Horsemanship, allowing him to hit more accurately and with more damage as the only parts of his foe he can strike are the upper region, which tend to be the more fatal of attacks.
To accompany his own attacks would be his mount as they are also trained to act as a secondary weapon in his arsenal. The horse has the power to bring its front hooves down upon some hapless foe, strike them to the ground with a powerful rear kick, or throw them off balance with a hip check (Yes animals can do this to some surprising affect).
His mount would also receive addition boosts to its own strength and combat fighting as he's been trained to fight on one and use one as a weapon itself. However since this is the magical world of SK, having the ability to summon some mystic steed or tame one from the wilds would be no surprise. Though one could do one farther in this and in later levels allow the Cavalier to tame/summon flying mounts and ride these beasts into battle with an even more cruel efficiency. Leading to a new opening attack, like Dive Bomb while in flight which is more damaging than a trample with the same knock down effect. One could even now incorporate the mounts wings in combat using gust of wind to throw people back.
And lastly as he is a mounted fighter, his ability to flee far exceeds that of anyone not mounted as he can use the sheer power of his horse to blow through his opposition and make a break for it, giving him a individual retreat type tactic. Also with a mount not hard to come to someones rescue using your own mount as a barrier for an ally.
Now his only weaknesses would be getting him off his mount and by himself. Right now the only affective way of doing this is to kill his mount before they kill you. However with a change to bash allowing someone a slight chance to knock you off your horse may be in order to keep this class inline when it comes to balance since on a mount he is a monster.
Now there you have it, with this write up you'll find that this class isn't possible without stripping a cabal of three of its powers.
<3
I totally <3 you chemhound. I was thinking on this on my way home, and I figured that if it would be a class, it would be neat if they had skills that could be used with only certain weapons.
For example, you were talking about different types of opening attacks via the mount. Well, how bout just an attack that can only be activated with say a lance? And another skill or two, like Pierce / Double pierce. (self explanatory) No chance of instant kill or anything, just a fairly damaging attack that can penetrat armor. After all, that's what lances are for, right? If mounted on a flying mount, say, a wyvern or some other flying creature, they could have an attack called Heaven's Dive, which is a trample attack like you say, only the creature swooping at them and the dragoon impaling hte person.
This is of course all in the works. Furthermore, since the typical Wyvern rider dragoon, and most dragoons you see in games prefer mobility over defense, give them light armor. I think that would balance them out fairly well, as a dragoon wouldn't be very mobile with heavy armor, even if mounted.
So a help file of dragoon, could read something like:
Dragoons are masters of the Lance and mounted units, relying on a steed of some kind to unleash their full potential. (etc)
However I just got home from a 12 hour shift and i'm dog tired to think of anymore. Just like Hellions have cleaving weapons, Rogues have backstab weapons, Dragoons could have Piercing weapons (a small selection of various lances would be cool.)