Erevan wrote:
Changes to fame/notoriety as follows:
Killing someone 1v1 = + fame.
Dying to a group of higher numbers than you = +fame.
Killing notorious person = +fame
killing famous person = -fame, unless you have the same 'degree' of fame with person you killed.
Killing lower level person than you = +notoriety
That's kind of a cool idea, and could be expounded upon. The bolded one is crap though, famous or not, some people have valid reasons to kill said famous person.
For a literary example, Achilles was insanely famous and not just among the greeks, while Hector was fairly famous himself, but mostly just among the Trojans, let's warp the story a bit and say Hector succeeds in killing Achilles. In your scenario he'd gain notoriety for that?
I also don't really agree with the killing a lower level person scenario, lots of people engage in PK around master level, for a GM to kill a master whose an enemy and be punished for it is quite lame.
The idea in general is kinda neat, but it would require a massive amount of fleshing out before it was implemented.