I truly don't mean to derail the conversation and I want to stay wholly civil, I just feel strongly that making levelling easier truly isn't the answer and I'd like to make my counterpoints here since I think this is where the IMM attention will be focused. I also would like to make a play to convince some of the players that there may be a different solution.
Sklz711 wrote:
Everything starts at Master+ right now, and that's the way of things. Since SK is a RP/PK mud, you do need to be at a certain power level one way or another before you can influence the game in any way, shape, or form.
Here you say things begin at Master, which is my main complaint is that it really doesn't, but later you agree with me that things are GM oriented (sort of).
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The key point of your post that I can disagree with 100% is that it'd cause more activities to be GM only, it wouldn't, because it's impossible to have more than 100% in this case. Everything is already GM only, or at least Master+ depending on class.
I mean, do you really disagree with me? It sounds like a roundabout agreement. At the end of this sentence you concede that you could start at Master. Doesn't that mean it's not %100 quite yet? If you make it easier to GM, and everyone is GM I'm assuring you it's only going aggravate that situation.
At any rate, that wasn't really my key point. My key point was that we're both right. Levelling sucks and the game is already too GM oriented. But no one answered me really I feel, isn't the answer to that not to make that more GM oriented but instead to start making lower levels more fun?
The repeated complaint, as I did mention earlier, is that you can't do anything below GM really, especially since there are so many other GMs. Is there any other reason to grind? Jardek says he will do it either way -
because he doesn't want to be marginalized.
That is what I was asking, that is my key point:
Is there a way you can feel comfortable below GM?
edit: I was looking at it and I just wanted to say,
Quote:
Since SK is a RP/PK mud, you do need to be at a certain power level one way or another before you can influence the game in any way, shape, or form.
I don't think this is how it should be or is meant to be actually, that's just the unfortunate way of things. I believe I've actually heard the imms say that they would like to more people influencing the game at low levels.