I'd actually like to extend what Syndal is saying even more. Here's what I want too see changed.
One
Currently, action is very limiting because it forces you into a specific pattern.
So, if I were to enter the following, here's what I'd get.
Code:
[HP: 88%] [ME:107%] [PE:100%]
> a a stupid idiot
This is how your action description will appear while standing:
sleeper is a stupid idiot.
Be sure to read 'help action'.
Now, this is really handy when you need to do simple things like "sitting here", or "standing here", but it's
really inconvenient when you want to do something more elegant. Why shouldn't I be able to say something like
Code:
[HP: 88%] [ME:107%] [PE:100%]
> a lays here, nursing a broken arm.
This is how your action description will appear while standing:
sleeper lays here, nursing a broken arm.
Be sure to read 'help action'.
While that might not be the best example, it certainly is more elegant and, in my opinion, is certainly a valid action for a game.
Two
I have yet to hear of a damn good reason why you can't have an action while sitting down or resting. While I admit its wouldn't be a huge revelatory thing and magically create a hundred times more RP, it would be yet another tool players could use for RP.
Three
(This also applies to titles too). Personally, I like colors when I play. That's why, usually, everything I do is as non-white as possible. Having an action (and a title) limit is understandable, but making those limits based off the length of the input string, rather than the length of the final result is dumb. To change the color requires two characters, to change a color to something intense requires four. I understand that allowing a lot of extra characters would allow characters to have really obnoxious titles and actions, but it would also allow a lot more creativity and flexibility.
sleeper