Shattered Kingdoms

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Should retreat save people who are prone?
Yes, must save my buddies! 62%  62%  [ 41 ]
No, they're down and doomed. 38%  38%  [ 25 ]
Total votes : 66
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PostPosted: Mon May 05, 2008 2:00 pm 
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Location: Tennessee, U.S.A
I'm with the minority on this one it seems. I just don't see a merc being able to lead a skillful retreat, while dragging a comrade who could weight in excess of 250 pounds. If they're bashed, they're dead.


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PostPosted: Mon May 05, 2008 2:06 pm 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
Sypher wrote:
I'm with the minority on this one it seems. I just don't see a merc being able to lead a skillful retreat, while dragging a comrade who could weight in excess of 250 pounds. If they're bashed, they're dead.

I don't care how it is fixed or if it is changed from how it is now as long as Dulrik says its the intended result when using that skill. If this is a bug, there's a different intended result. If it wasn't considered when coded, then it needs to be and will be determined.


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PostPosted: Mon May 05, 2008 2:06 pm 
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Location: Under my covers... sleeping
Lakir wrote:
You want to make a STR check to "pull" everyone out that is prone? Uh, horseshit.


Hey now... Don't hate, it was just a suggestion. :P

jhorleb wrote:
I'm going to think twice about using the tactic. Better to wait and overwhelm enemies when you have the numbers than face off against larger odds.


That's exactly what I'm, probably, most afraid of.

sleeper


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PostPosted: Mon May 05, 2008 2:55 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
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Location: Australia
SK Character: Viltrax
Idea below. All types still have the existing chance to fail --

retreat <direction|exit>
- retreats with a 50/50 chance to leave prone folks behind, no dragging.

retreat <direction|exit> all
- retreats with added lag delay, ensuring all members leave; possibly forces the mercenary to remove shield and weapon (ie, they needed to free their hands to drag the prone person)

retreat <direction|exit> none
- retreats ASAP, leaving any prone people behind. A rather diabolic thing to do to your group-mates, really. :)


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PostPosted: Mon May 05, 2008 2:59 pm 
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Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
Awesome! Do, it!


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PostPosted: Mon May 05, 2008 3:09 pm 
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Location: Harrisburg, PA
You know what, I changed my mind so long as the person 'picking' the prone person up has enough STR to pick up that persons corpse I'm okay with it despite how [REDACTED] it still is.

I had to sit back and think about how a scout can take 400+ arrows out of quiver and them be in his 'inventory' to put things in perspective...I mean really, what does he do with all those arrows? Balance them on his head?

EDIT:

Alshain wins this thread.


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PostPosted: Mon May 05, 2008 4:02 pm 
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I like Deep_Winter's thought of using rescue instead of strength or a 50/50 shot. Each prone person in the group gets a rescue check. If it fails, the person is left behind.


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PostPosted: Mon May 05, 2008 5:46 pm 
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Enough strength to lift them? Its easier to pull and push a human body than to lift it.


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PostPosted: Tue May 06, 2008 12:04 am 
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Joined: Mon Feb 26, 2007 11:11 am
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Location: Poland
I see it like this

If you are a leader in a battle and you wish to retreat, you don't just yell 'guys run south, we'll meet there', I imagine you regroup, change lines and prepare everyone to retreat so they dont get hit on their backs like it should happen when you would plainly turn and run.

I myself would be after taking care of the prone ones in your group when you prepare retreat, and I offer two ideas:

1. 'you are unable to lead your group out at the moment' message, then you have to wait till they are all standing - exactly same way it works with flee now... so you cannot actually retreat succesfully when anyone is down

2. if the retreat is succesfull the one who was prone during retreat gets additional penalty round from foes which he cannot defend but the maneuver gets everyone off the battlefield (unless the penalty round kills someone of course)

I think that the dragging/lifting idea is a nonsense in a battle, I imagine that if a retreat for prone would work it would be more like all the group cooperating to rescue the prone one so he can jump on his feet and withdraw with all... surely a lag option sounds in place in such situation.


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PostPosted: Tue May 06, 2008 10:47 am 
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You can help someone who's flat on his back get back without actually dragging all of his weight. It's more like you're half-dragging, half-letting-the-guy-lean-on-you-as-he-crawls-backwards. You would never actually pull all of someone's weight unless that person was completely unconscious.


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