Lolth wrote:
You can still get out of such a situation in a perfectly valid, IC way. For example, you can send a tell to an ally (preferably one with access to summon) and say something like this:
Quote:
You tell to xx 'Greetings, there! You won't believe how friendly this new chap/lady I met is. Up to now, I thought him/her to be a sworn enemy, but I've completely re-evaluted my opinion. I think I'll never again leave their side.'
Now anyone with half a mind, will probably realise that this is an odd pattern of behaviour, assuming that the character does have some social contacts and will get the hint.
This indeed sound convenient for the victim's case.
So basically the caster has to say:
"It's not a good idea to contact anyone mentally!"
...right after the charm takes effect.
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And yes it is overpowered if you are unable to do anything. You are at the mercy of the caster.
He can easily kill/junk/steal and all you can do is...Nothing. Why use FoD and petrification when you can use Charm with much less casting time/cost and higher success rate?