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PostPosted: Wed May 07, 2008 11:48 pm 
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Fepel wrote:
FoD = one casting, you die.


This is false. My GM Elf Swashbuckler was hit with a champ level (?) FOD and was only taken down to 67ish %.

Please don't place FOD on the list of insta-kills. Thank you.


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PostPosted: Wed May 07, 2008 11:55 pm 
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I play a GM max art 24 int necromancer.

FoD is really pretty damned weak. It rarely ever criticals and people negate the damage really easily for the high cast time and the ability to dirt kick.


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PostPosted: Wed May 07, 2008 11:56 pm 
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Sypher wrote:
There should be quite a few people qualified to comment on on the under or overpoweredness of the new magma spray, now... 8)



Bwaaaahahaha!


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PostPosted: Thu May 08, 2008 12:12 am 
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This thread generates the slight suspicion in me that Lakir may be playing a warlock. I have to wonder why!

Taking such an ungodly amount of damage from magma and having to deal with the cling affect also, is absolutely overpowered. Anyone who bothers enchanting their equipment knows that reflex is the hardest save to get (don't you just love me at this point, Sypher?) and even with quite a bit of it, bad rolls can still just screw you over.

Either increase the means to access RE (I'm not particularly fond of this option) or make it so that the damage is reduced by %, depending on how much MP one has. For example, with a suit of 50 MP (which is actually quite a fuss to get), one would be taking 50% less damage than in witherwood's log. That still makes the magma hit for 25%, which is more than enough.

Just like some people detest the whole grind of leveling, there are others who loathe having to sit someplace and spamming 'enchant armor'. Granted, I am not one of them. Please though, in the spirit of making battles last longer, change something. I don't know if the latest tweak has helped, I'll be testing that before voicing an opinion.


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PostPosted: Thu May 08, 2008 12:15 am 
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I'm sorry Finney, but every spell that deals damage has to be stopped with MP, it's what this enchant is for. If not FoD should have only a fort save because seriously, how often is it casted in PvP nowadays?

Not to mention how imba items like magma spray staves can be now. But I guess you already know that Finney.

New magma spray basically makes battles end so soon it's not funny. Spell damage is generally fine, melee dmg needs to go down and we'll have longer battles with more tactics used in them. New magma kills any PC in 2-3 casts. And let's not talk about insta killing centaurs. And if you consider how fast you can cast it and how small the mana/concentration cost are, it is overpowered.


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PostPosted: Thu May 08, 2008 12:27 am 
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Seriously people should shut up until we know what RACE/CLASS/LEVEL thhe person taking the magma was, and if the magma was GM.

GM magmas on a normal GM character used to take ~40-45% off their HP. Of course if they were lower level it would decimate them more.


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PostPosted: Thu May 08, 2008 12:29 am 
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You've obviously not gone through the thread then, because witherwood did mention that his character is a GM hellion.

*tsks*


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PostPosted: Thu May 08, 2008 12:32 am 
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Oh you're absolutely right it was one of the last things he typed in his original post. I'm a scanner what can I say?


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PostPosted: Thu May 08, 2008 2:27 am 
witherwood wrote:
Really? So you're saying I can resist your magma with enchants? Which ones? Reflex still makes this better than harm in pretty much every conceivable way.


Magma should be better than harm IN EVERY CONCEIVABLE WAY. Get some reflex and some resist elements vials. THAT IS SO HARD.

Warlocks are so easy to kill it isn't funny. And this thread seems to be nothing but the people who spend 50 hours enchanting their EQ whining because they can still die. GTFO.

None of you people have apparently played a warlock recently. Magma spray is ALL THEY GET. Cone of cold on average does 2-8% damage wow THAT'S SO AMAZING. Chain Lightning and Fireball are worthless unless you have 1 of 2 certain cabal spells to help keep people in the same room while you cast the spell THIRTY TIMES. Magma spray should be feared.

Yet again, for all of you idiots. Magma spray is supposed to be -arguably- the most powerful combat spell. Which, omfg, it is now.


Hell, I'm 90% sure I know why you all are whining about reflex. Because normally it's a useless enchant. Why bother getting reflex, when you can just get 100 MP and soak the damage from a full hit? WOW, NOW YOU CAN'T DO THAT, QQ SOME MORE.


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PostPosted: Thu May 08, 2008 2:54 am 
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Syndal wrote:
Warlocks are so easy to kill it isn't funny. And this thread seems to be nothing but the people who spend 50 hours enchanting their EQ whining because they can still die. GTFO.

That's exactly the idea Syn. One that gets 80 MP on his suit should be able to laugh at all damage spells, because he has *gasp* magical protection *gasp* on his suit. No damage spell should ignore the reason MP is put in in the first place.

Syndal wrote:
Yet again, for all of you idiots. Magma spray is supposed to be -arguably- the most powerful combat spell. Which, omfg, it is now.

If it's supposed to be the most powerful spell, perhaps then the requirements should go way up. Casting time of 2+ rounds, lots of mana and concentration cost. Hell, it's more powerful than FoD now. Not the ability to cast it in less than 1 round with minimal costs when it comes to mana/concentration as it is now.

Syndal wrote:
Hell, I'm 90% sure I know why you all are whining about reflex. Because normally it's a useless enchant. Why bother getting reflex, when you can just get 100 MP and soak the damage from a full hit? WOW, NOW YOU CAN'T DO THAT, QQ SOME MORE.

Reflex has other uses. Actually my character is weak to two of them, and they almost always guarantee a kill on my character because both of these spells immobilize him. Magma on the other hand shouldn't be one of them, because as I said, MP should protect you from the damage. It should still cling, it should still deal some damage, but if I have 70 MP on my character, I expect not to take more than 20% dmg considering my crappy HP pool.

Oh yeah, and let's not forget the totally imba lewt of SK right now.
Code:
|HP:100%|ME: 40%|PE: 99%| (zero - A circle of stones - 3pm)
brandish
You brandish The Staff of the D'Astae Elders.
You unleash a torrent of magma on a spirit steed, charring his flesh severely!
A spirit steed howls in agony as the magma clings to his body!
You unleash a torrent of magma on a rocky male giant, charring his flesh severely!
A rocky male giant howls in agony as the magma clings to his body!
You unleash a torrent of magma on a trinoceros, charring its flesh severely!
A trinoceros howls in agony as the magma clings to its body!
You unleash a torrent of magma on a serene male griffon, charring his flesh severely!
A serene male griffon howls in agony as the magma clings to his body!
You unleash a torrent of magma on a scarred female half-elf, charring her flesh severely!
A scarred female half-elf howls in agony as the magma clings to her body!
You unleash a torrent of magma on a midnight-blue atyrros, charring its flesh severely!
A midnight-blue atyrros howls in agony as the magma clings to its body!
You unleash a torrent of magma on a weathered male dwarf, charring his flesh severely!
A weathered male dwarf howls in agony as the magma clings to his body!
You unleash a torrent of magma on a green-eyed male human, charring his flesh severely!
A green-eyed male human howls in agony as the magma clings to his body!
You unleash a torrent of magma on an appealing female gnome, charring her flesh severely!
An appealing female gnome howls in agony as the magma clings to her body!
You unleash a torrent of magma on a gangly male giant, charring his flesh severely!
A ghostfire warhorse stops following you.
You unleash a torrent of magma on a ghostfire warhorse, charring its flesh severely!
A ghostfire warhorse howls in agony as the magma clings to its body!
Your Staff of the D'Astae Elders blazes bright and is gone.

Can perhaps Finney or Boug or whoever was in that log tell us how much damage did he take from that simple brandish?


Last edited by Dark-Avenger on Thu May 08, 2008 2:58 am, edited 1 time in total.

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