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Joined: Mon Feb 17, 2003 9:55 pm Posts: 1365
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I really don't remember tribunal defense being as exciting as in the original post. Attackers are bright enough to come when the tribunal members are at a disadvantage. Almost all of my tribunal fights were either hopeless causes or exercises in futility (chasing after people who already left).
I like the guards. They've made inns safer places to RP. They punish people for killing everybody in sight, instead of their actual target. These are good things.
The only restriction I'd make is that bounty NPCs should only appear in law areas. Cutting people off from large areas of the game seems a bit excessive, and a poor IC use of resources.
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