Syndal wrote:
ObjectivistActivist wrote:
Don't both wasting stat points on maxing art. I can tell you from relatively recent experience, maxed art still fails to land on naked NPCs frequently. On enchanted kits, it won't help any more. 5-7 art (and I recommend always having an odd-numbered art score--for some reason art is more effective in odd numbers) is all you will need.
Seriously. Does art not affect NPCs? I seem to always fail a lot spells against NPCs, no matter if I'm a shaman with 9 art, a sorc with 13~ or a warlock with 3.
I will say I disagree with putting points on DEX as a sorc. Unless you're a deep-elf. Mirror Image should be enough to stop dirt kicks I'd think. If a PC kept trying they'd probably land one eventually through high DEX anyways.
Art is almost pointless. Even at max on a sorc (which, aside from necro, I think gets the most art trains of any other class) it only helps raise spell success from 2/10 to about 4/10. It's not worth wasting something like a dozen stat trains to get that bonus, when you get almost the same bonus from ~7. I had a max art sorc recently have SEWER RATS IN EXILE (read: level...5ish NPCs?) outright resist petrification spells. OUTRIGHT. Art is a bloody waste of points.
As to your point about mirror image and dex. You're wrong that you can count on MI to save you all the time, it isn't guaranteed to soak a dirtkick, just as it isn't guaranteed to soak any hits. Additionally, and this is pure speculation as it was a long time ago, I seem to recall dex improving your chances of MI being effective in soaking hits. As in, hasted, Rikka's MI was more effective than without haste. Also:
Quote:
If a PC kept trying they'd probably land one eventually through high DEX anyways.
That second or third necessary attempt could buy you enough time to land a long-casting spell like petrification or charm, whereas if you get dirted on the first attempt every time, you're just meat waiting to be ground up.