Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sun Jun 22, 2008 5:08 pm 
In all honesty, DA is allowed to play the game that he plays. There's no place in the help files that says you can't spend a lot of time collecting loot and leveling it up and outfitting your guards with it. Admittedly, many of us would find it boring and lacklustre way to play, but when you're playing a game that relies a lot on prep, it's allowed (and if you have the patience, clever).

You really want to see him [REDACTED]? Make a thread suggesting that all tribunal NPCs of any affiliation should suffer the same fate of pets, in that they cannot take and wear additional items. I swear I would hear the screams from all the way down here.


Last edited by Jardek on Sun Jun 22, 2008 5:15 pm, edited 1 time in total.

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PostPosted: Sun Jun 22, 2008 5:12 pm 
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Joined: Sun Nov 30, 2003 9:36 pm
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Location: Harrisburg, PA
My comments were not directed to The Hand, it was an observation that spending a ridiculous amount of time(to most players) is a completely normal thing to you. So normal to you that if other players don't spend that much time they are classified as noobs and idiots.

I agree that if you do spend more time on SK you should be awarded with an upper hand over your enemies. Where I disagree is that if you don't spend that much time you are a noob as you referred to the keepers.

I'm not even sure what you mistakenly considered crying in my post, as for the river of tears flooding the forums, congratulations on coming up with an insult thats been featured on these very same forums several times before.


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PostPosted: Sun Jun 22, 2008 5:12 pm 
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Joined: Wed Aug 07, 2002 11:54 pm
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Location: Pyrgos, Greece
Actually, to inform certain unintelligent forum members, I don't spam get weapons and enchant them. I just grab them before scheduled reboots and redistribute them right afterwards. The joy of playing in my timezone. :D


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PostPosted: Sun Jun 22, 2008 5:13 pm 
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Dark-Avenger wrote:
Actually, to inform certain unintelligent forum members, I don't spam get weapons and enchant them. I just grab them before scheduled reboots and redistribute them right afterwards. The joy of playing in my timezone. :D


Ah so instead of them being idiots for not taking the time to outfit their NPCs they are idiots for living in the wrong time zone? Makes a whole lot more sense.


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 Post subject: Re: Overpowered Tribunal (Black Hand)
PostPosted: Sun Jun 22, 2008 5:16 pm 
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Joined: Sun Aug 08, 2004 4:58 pm
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Location: Tennessee
stratford wrote:
This tribunal gets way too many NPCs that are entirely too powerful compared to the rest of the tribunals.

Towering zombie barb NPCs, a plethora of sorcerors who can summon and charm priests, three huge HP-pool tanks, the ability to run around with groups full of wraiths via necromancers, rifts via hellions to any stones they want, and god knows what else.

Aphrominas, Ghazzhazz and etc, need to be taken out or changed to undead. There are full groups which go up against one of those and still take 4+ rounds to bring one down. That doesn't even take into consideration all three up front in Black Hand war parties.

I really don't want to hear some lame excuse about how Black Hand is at war with everyone and therefore needs to have more powerful guards. That's a political decison not a game mechanic one.

They also have a Moot that is virtually impenetrable.

Compare this to the Keepers/Guardians who get ONE nice tanking NPC (Hulking/elemental) and the talons who get ONE (Balacha) as well. Same with MC and their giant legionnaire.

So please, someone explain to me why it is that this tribunal gets so much more versatility and power than any other in the game?

This tribunal should be balanced and fixed, clearly it's broken right now.


Wow this seems to me like its a very hastily created rage post. Did you just get owned by the CoN?


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PostPosted: Sun Jun 22, 2008 5:17 pm 
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Lakir, it's a scheduled reboot.

If you know no other trib member will play since your last login till the reboot, grab the weapons. You'll leave the NPCs without eq for like 4-5 hours that none would use them anyway? Not a big loss.

As for the tears comment, it goes to stratford obviously. Your post certainly wasn't whining, I just directed the QQ comment to the general thread idea.


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PostPosted: Sun Jun 22, 2008 5:20 pm 
The trio of NPCs have a ridiculous amount of HP, yes..So get a god damn reaching weapon. =/

Or just be awesome and take on Benjamin and his 4353459230 NPCs. :P


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PostPosted: Sun Jun 22, 2008 5:21 pm 
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Joined: Thu May 11, 2006 11:00 pm
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Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Syndal wrote:
...And dwarves suck anyways...


What the freak yo, dwarves are awesome!


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PostPosted: Sun Jun 22, 2008 5:22 pm 
Okay, when Trag plays a dwarf they're okay, but they suck the rest of the time. There, happy? =P


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PostPosted: Sun Jun 22, 2008 5:48 pm 
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The MC gets a master merc, 2 gm hellions, and a gm giant barb, for the record.

The only thing I object to is any tribunal getting sorcs NPCs or NPCs with dominate.


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