Alright, this idea is kind of a work in progress but it's main purpose is to circumvent what people think is the lame idea of turning yourself in in a warred country etc. Feel free to add your input
Right now, I don't see the whole purpose of diplomacy other than a gateway to take your law NPCs into warring cities. However, I think that if you're in a tribunal / cabal at war with a place, it would make sense that the city defenders would attempt to stop you. I mean, if you see someone with Balacha, it's common sense they're a talon, same that anyone with the "trio" is a black hand member. So why not apply a faction tag or so to members of those tribunals and make city guards aggressive vs said tag based on diplomacy. If they're at war, have the guards go on the offensive, seek to kill the one they're at war with, after all, it is war.
Basically this would stop people from just going on mode stun, killing people, turning themselves in and roaming around for a few more free ganks. The banishment could be used more as a punishment for law offenders rather than war criminals and such (though could still be used if they rampage enough and just sic the bounty NPCs on them.)
The only problem i really see with this though, is the cabals that would want to be secretive, like adepts, harlequins and druids and such (If the adepts come back that is.) And would ruin anyone who wanted to be a secretive member of an organization, unless they were beyond overly careful. Basically it's just an idea, and feel free to add you guys input.
Personally, I think if you're going to declare war with another country, why would they allow you in there? Most military organizations have some way they identify their soldiers and such so they generally are easily recognizable, unless of course they're a spy or mole or secretive society.
So yeah, vote. Yay, nay or "I have my own ideas I'd like to add."
Edit: If you have your own idea, please don't hesitate to share.
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