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Amnesty for Allies?
Poll ended at Sun Aug 10, 2008 10:41 am
Yes. 47%  47%  [ 21 ]
No, because.. 49%  49%  [ 22 ]
No opinion. 4%  4%  [ 2 ]
Total votes : 45
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PostPosted: Fri Aug 01, 2008 6:46 pm 
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Pushing40 wrote:
evilpiggies666 wrote:
Dark-Avenger wrote:
Auto alliance amnesty means there should be auto enemy banishment also?

I vote no. If you want phat skills and spells, join a cabal. If you want law immunity, go for a tribunal.

You can't have everything.


Unless you are Midnight :D


Last I heard, MC was missing a skill/spell or two for the very reason they're THE cabunal. They still don't get it all. A Hammer-keeper would have more benefits than MC has currently.


Why are you discussing mechanics and passionately defending a side of an argument when you are admittedly someone who knows extremely little about the mechanics of this mud?

The strength of tribunals is not that they have law immunity, that's actually almost meaningless as far as pk is concerned. Their strength is that they can order law NPCs to join their group and to buff them. The proposed changes would not allow cabal members to order NPCs.

I am forever amazed at the number of players who both profess to know nothing about mechanics and then post in threads regarding mechanics and make one-sided statements.


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PostPosted: Fri Aug 01, 2008 6:47 pm 
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Dark-Avenger wrote:
Auto alliance amnesty means there should be auto enemy banishment also?

I vote no. If you want phat skills and spells, join a cabal. If you want law immunity, go for a tribunal.

You can't have everything.


Foolish post. As if the reason to join tribunals is law immunity :P.


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PostPosted: Fri Aug 01, 2008 7:11 pm 
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Gilgon wrote:
Pushing40 wrote:
Last I heard, MC was missing a skill/spell or two for the very reason they're THE cabunal. They still don't get it all. A Hammer-keeper would have more benefits than MC has currently.


Why are you ... passionately defending...?


What? A simple statement of "last I heard" becomes a passionate defense? In what country? In what book? Really, I am baffled and perplexed at the idea.

The rest of your spiel about how this and that and the other is irrelevant... how is that tied in any way to what I said? Seriously, I fail to understand the vitriol attached to my merely stating someone in a cab and a trib would have more than someone in MC, countering the idea MC has it all.


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PostPosted: Fri Aug 01, 2008 8:05 pm 
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Lakir wrote:
furyofthen00b wrote:
No, Just no. It gives Hammer the ability to PK anywhere they please without serving their time for killing people. Why bother joining a tribunal when you get a get out of jail free card, cabal skills and pets to give you buffs.


The Hammer would never abuse their power. :roll:


:lol: :lol:


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PostPosted: Sat Aug 02, 2008 1:15 am 
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Gilgon wrote:
Dark-Avenger wrote:
Auto alliance amnesty means there should be auto enemy banishment also?

I vote no. If you want phat skills and spells, join a cabal. If you want law immunity, go for a tribunal.

You can't have everything.


Foolish post. As if the reason to join tribunals is law immunity :P.

The mechanics advantage of law immunity is really great. But most people think it's something trivial that you shouldn't really bother about.

In very recent PKs I've managed to give my allies a lot of time to recover their things from their corpses by reporting those that killed them so they were busy fighting law NPCs.

Anyway, if you want law immunity, go for a tribunal. You can't have both phat skills/spells and law immunity at the same time.

If such a change is actually ever implemented, the tribunals' population will suffer a lot since there will be very little reason to join a tribunal anyway. No real reason actually, considering for example that Taslamar's KD has added totally OP store bought pets that give the basic NPC only buffs(lighten load, prayer etc) and there are many ways to get more NPCs in your group already.


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PostPosted: Sat Aug 02, 2008 1:38 am 
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Dark-Avenger wrote:
No real reason actually, considering for example that Taslamar's KD has added totally OP store bought pets that give the basic NPC only buffs(lighten load, prayer etc) and there are many ways to get more NPCs in your group already.


WHAT????


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PostPosted: Sat Aug 02, 2008 2:09 am 
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I thought only tribunals were informed when bounty NPCs attacked enemies inside the borders of a country.


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PostPosted: Sat Aug 02, 2008 2:45 am 
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Or not only bounty NPCs. Keepers are informed even from normal guards, not only bounty hunters.

But yes, only tribunal members are informed over cb that law NPCs have attacked others.


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PostPosted: Sat Aug 02, 2008 3:23 am 
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Dark-Avenger wrote:
Gilgon wrote:
Dark-Avenger wrote:
Auto alliance amnesty means there should be auto enemy banishment also?

I vote no. If you want phat skills and spells, join a cabal. If you want law immunity, go for a tribunal.

You can't have everything.


Foolish post. As if the reason to join tribunals is law immunity :P.

The mechanics advantage of law immunity is really great. But most people think it's something trivial that you shouldn't really bother about.


It's something that obviously, if the game didn't have to handle with the confines of code and was run completely IC, would not be a problem at all. The Taslamaran judge would never try and kill Aiden just because Yotbol reported the crime, ICly. It only happens OOCly because you don't mind cheating. Call it lame or 'tactical' if you like, I call it cheating.

Dark_Avenger wrote:
In very recent PKs I've managed to give my allies a lot of time to recover their things from their corpses by reporting those that killed them so they were busy fighting law NPCs.


OK - you achieved a tactical advantage by going OOC and using a known darkie enemy of Taslamar to outlaw one of its best known defenders and to get the Peacekeepers who fight alongside him to instantly attack him mid-battle. Cool - makes sense via pk/ooc, doesn't make sense IC.

Dark_Avenger wrote:
Anyway, if you want law immunity, go for a tribunal. You can't have both phat skills/spells and law immunity at the same time.

If such a change is actually ever implemented, the tribunals' population will suffer a lot since there will be very little reason to join a tribunal anyway. No real reason actually, considering for example that Taslamar's KD has added totally OP store bought pets that give the basic NPC only buffs(lighten load, prayer etc) and there are many ways to get more NPCs in your group already.


Just to clarify - this is a stupid, stupid thing to say. The reasons to join a tribunal have historically had almost NOTHING to do with law immunity. Anyone can merely be pardoned after committing a crime if the tribunal leader wants them pardoned, the only thing that this code change would prevent is players being attacked mid-pk when they are actively helping the side that now suddenly turns on them. Tribunal population would not suffer at all, tribunals would not be weakened whatsoever by this change. There is a real reason to join tribunals still, such as being able to keep up permanent GM shield, armor, prayer, and also have lighten load on yourself as a CoN member for every moment you are online. Maybe you haven't played a merc recently, but that's a gigantic boost in pk.

As far as the OP 'lighten load' NPC, I tend to disagree with its usefulness to some extent, I have always thought that the white dragon pet was far, far stronger (until I posted and worked to get it wimped, luckily). In order to get a lukoi in your group you have to have no other pet..what sort of newb would make that trade just in order to get lighten load? Not worth it, especially with the changes to prone.

The 'many other ways to get NPC's into your group already' are exceedingly problematic, as you know well, because you are a player who currently walks around with only a pet and a law NPC most of the time.


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PostPosted: Sat Aug 02, 2008 6:32 am 
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I love your [REDACTED] wars you two, but shut up.


this would be abused out the [REDACTED], and therefore not a good idea.


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