There are some class race combinations I have been tinkering with and some of them just plain don't work well at all. Dwarves for instance are great fighters, but if you play them as a paladin or hellion, the whole spell half of the classes skills are very hard to use, or even to maintain. How about giant warlocks not being able to conjure elementals until they age? I know when it was originally put in it wasn't serious, but I know I'd like to play one.
There are just several class/race combinations that although sound fun, mechanically are a nightmare to play. I was wondering if anyone else has found that the class/race combination that they wanted to try just turned out to be a big mess because the mechanics of the game just made it to hard to handle? I was also wondering if there ever was, or is going to be any reevaluation of how each class/race combination works, or more so doesn't work in this case?
I'd love to see more dwarf paladin/hellions running around, or a giant warlock here and there, but not being able to use spells like conjure elementals, or domination in some cases, take away from the draw of doing so, and I feel some rebalancing of the races in order to make more class/race combinations available will bring more diversity to the game. I just hate always feeling like I have to play a certain race in order to play a class I like affectively.
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