Dark-Avenger wrote:
But very skilled/cautious players will still be Vylesses nowadays if this happens. With proper planning on building the character, proper knowledge of items to know what to mod and where, a lot of patience to build up good enchantments(6+ more w/out MR on great stat items - and we know Sypher that you are one of them
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) and basic understanding on the mechanics(I wonder, do HP really make a huge difference?
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), it's possible to roll combos with over 150% of the average PC of their class.
Long story short, if you want to bring back chars that can take 3 voodoos as a caster or a delf warlock that can fight a paladin for 10 mins, without anyone really managing to harm the other(remember that Vylesse/Ardith log?), you can remove the HP cap on building characters.
Just expect the gap between those that know the game and those that don't to become twice as huge as it is now.
Please, do you actually want to know what you're talking about?
Let's say for instance you don't train a single stat point in anything but HP, modding 10+ stat points in almost every stat.
You're talking about 280 hp. That's about one BoG and much less than one voodoo, and almost every single slot of your equipment devoted to stat mods.
I'm not saying to do it, or not to do it, I'm saying it's not the game breaking change that people make it out to be.