Achernar wrote:
I believe the slow regeneration rate you describe because low level characters already have a pretty large PE pool. The situation you describe seems pretty specific. Perhaps swashbucklers should get endurance sooner. I could also see griffons and sprites having some PE problems because of the extra attacks they get innately. Maybe there is a solution for these instances that will rely upon more PE than the rest of them until later on.
Dulrik has said that the sprite extra attack is PE free. The extra claw attack from griffons however isn't and IS a problem. It's also not about people spamming bash or whatever. Using bash once at low levels takes what, 5-10% all on it's own? So yeah, if you never use any skills you can kill NPCs using only 2-3% PE per NPC, which leaves all your skills gimped and makes fights boring as hell.
The cost of skills at low levels is prohibitively expensive and something should be done about it. I think allowing some PE regen during battle would makes things a lot better.