Dulrik wrote:
inyourglasshouse wrote:
Why do you feel the need to make GM unattainable?
I never actually said 'unattainable'. Any level that is allowed by the game is attainable. But I want the majority of characters to be willing and able to play the game by Mentor without feeling pressured to grind their way to GM first. Right now, we still have a lot of GMs in the game, maintaining the pressure for everyone else to want it. But if this is finally done right, Grandmaster will become as rare of a status as it sounds.
Yes, I will continue to watch to see how people power-grind. That doesn't mean I will necessarily "stop" that method. It depends upon whether it feels like a cheat or a loophole. In the meantime, it's too early for me to say how these changes have impacted the leveling equation.
I do agree that grandmaster should take a certain amount of time to obtain...
With that in mind, I put this out for suggestion... Why not make it so, just as in Real life (which is KIND OF what this game is going for, Role playing game after all), it takes a certain amount of years to get to Grandmaster, as in blacksmithing or electricians or any other kind of mentoring job. I mean, if you look at all of the titles of lvls, it seems as if that was your original intent. With this thought in mind, you could make it so you have to wait those certain amount of years in order to get any kind of decent XP from lvl grinding. It would prevent spam deleters, power levelers, people jumping to the "winning side" etc etc. Just an idea, take it how you want to.
If you want a little more depth to this idea, please contact me Dulrik. I have lots of notes should you wish them.
Arelgama