Quote:
Dwarf City*
Craeftilin**
Fort Tethos**
Kol's Moot**
Deep-elf City**
Gypsy Camp**
Sea Caves**
Iron Citadel*
Tower of Dundalis**
Ice Temple*
Tempe of Murder**
Saisua's Tower**
Dashre Monestary**
Lower Morea**
Lost Jungle**
Radi Kenga's**
Orc Hive**
D'astae**
Chancel**
Halfling village in the Bamboo forest**
Garazul**
N'Kyasha**
Tlaxcala**
Seawatch**
A'van**
Paladin Camp**
Necropolis**
Owyran**
Gypsy camp was mentioned twice. I'm still not completely sure what the point of this is, but I hope it helps.
Those who were the funniest to explore were by far places like Kol's Moot and Dashre. There are still a few aspects in both areas that I have yet to find out, but that is the way it should be - it is a very hard job to 'completely' know areas such as those. I double-starred them anyway, because I still feel I know them well. It's another matter with areas such as the Iron Citadel or D'astae, where there is a static progression - here, you cannot lack the knowledge of a few things without getting the feeling that you are missing a fundamental part of the area - while that is certainly possible in areas like Dashre or Kol's Moot.
I also have very fond memories of exploring the Sea Caves, though that might be because I was a thorough newb who was lucky enough to teleport directly into the room of the 'grand prize' of the area. Took some work to retrace the steps I found out as a ghost, but I had a lot of fun - and thank God for etherealform.