I like the new economy system- I look forward to seeing how it gets expanded, seems it could lay the necessary groundwork for a real system of tradeskills and maybe even a trade skills class like an alchemist!
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. I think the vast majority of changes made in recent years have been great.
I've got a question, though. I was carrying a few pieces of exotic armor from one of the less-travelled areas in the game. I was also carrying a few pieces of equivalent level armor (and with equivalent limit #) from a nearby, easily accessible, frequently travelled area. When I sold the items, the shopkeeper offered me nearly equivalent prices for the items.
I'm certain that the 'exotic' armor is bought & sold less often, as it takes some work to acquire, and as such it seems that it would have a higher value, being more rare.
The local armor seems that it should've been far cheaper, given that it's locally produced and more often bought & sold & worn by more people.
How do these considerations work with the new economy?