Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Tue Mar 24, 2009 12:57 pm 
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Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
absolutely fantastic,


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PostPosted: Tue Mar 24, 2009 1:01 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
and everything is right in the world


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PostPosted: Tue Mar 24, 2009 1:04 pm 
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Mortal

Joined: Mon Mar 04, 2002 10:42 am
Posts: 1053
I found purpose in life, through this thread.
Praised be JVJ


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PostPosted: Tue Mar 24, 2009 4:41 pm 
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Joined: Sun Aug 08, 2004 4:58 pm
Posts: 946
Location: Tennessee
This is a very valid point and I hope it catches the eye of Dulrik!


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PostPosted: Tue Mar 24, 2009 5:36 pm 
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Mortal

Joined: Mon Nov 15, 2004 9:03 pm
Posts: 855
Shaving five levels off everything is a bit much.
The difference between GM and Champ isn't all that much already.

There still needs to be some reward for reaching GM ><


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PostPosted: Tue Mar 24, 2009 7:51 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
It would suck to be able to locate items that are going to get stolen from you by logout thieves.


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PostPosted: Wed Mar 25, 2009 12:04 am 
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Joined: Wed Feb 18, 2004 9:52 pm
Posts: 831
Location: Western New York
You guys forget that not every GM has access to locate object and often ask lower level players who can to try to locate things from time to time, especially when there isn't a lot of people online.

This is one of those changes that all though nice, probably won't happen because it isn't a big enough issue.


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