Quote:
I think that those anti magic collars should be made available
I have plans for something of the like. Not that I could supplant the system so easily, (despite the collar addition, any guard will still to send a criminal to jail after stunning). Here are some variations on the collar though, and in case anyone's curious, I'll clarify what I put on that collar that Kin refers to.
Anti magic collar (current)
Pain (hp loss) during attempt of disabled spell use
Disabled Tell/reply/gtell
Permanent curse on item to prevent removal/uncursing via spell
Things I could add with some effort, different versions that might satisfy laws and rules of different kingdoms.
Death/HP loss/mana loss/pe loss while entering certain areas
Death/HP loss/mana loss/pe loss while LEAVING certain areas (ie House/city arrest)
I had thoughts about using weaken/curse/other maladicts...but that's not really a solution since we now have MR barbs that'd always resist that (and other high MR people)
EDIT: I still don't like that Judgement affect.