Edoras wrote:
I already knew that if I rolled another barbarian I would train at least 20 hp unless he was cabal'ed (And even then I would still train at least 20 HP unless it was one specific cabal.)
As it stands barbs just got a closet nerf, putting them much farther below mercenaries in the physical realm of things. MR was a pretty bad idea in the first place IMO, as it screws newbies who train it. Reducing the HP trains for them in addition is just insult to injury.
You'll never change this back, though, so it's worthless arguing: What's even worse is that you'll probably counter with the argument that barbarians still have more/equal HP compared to mercenaries even without the additional HP trains. Whatever, I'll just never play a barb again unless they're in one specific cabal.
While most classes are nerfed, the barbarian class is the class that has been improved the most since I started playing the game, directly or indirectly. I would like the barbs to be able to get more trains again somehow, but the truth is that barbs used to be much much weaker. So if you want to roll another barb just do it.