Shattered Kingdoms

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 Post subject: But I didn't wanna kill it...
PostPosted: Thu May 14, 2009 5:21 pm 
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Joined: Wed Mar 25, 2009 10:11 am
Posts: 941
Quote:
>
Zellidon punches at a grim male minotaur's chest, causing a deep gash.
Zellidon punches a grim male minotaur's head, splitting open a bleeding gash!
You punch at a grim male minotaur's stomach, causing a small wound.
A grim male minotaur is stunned, but will probably recover.
You will fight to kill.
You punch at a grim male minotaur's right leg. A grim male minotaur falls down.
A grim male minotaur is DEAD!!
You hear a grim male minotaur's death cry.
You get 4 silver coins from a corpse of a grim male minotaur.
You junk a corpse of a grim male minotaur.
You split 4 silver coins.
Your share is 1 silver, 4 copper coins.


I was aiming to stun. Any reason it'd do this to me?


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 Post subject:
PostPosted: Thu May 14, 2009 6:36 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
The code actually causes you to switch to mode kill if you 'hit' or 'kill' a stunned person, which might be why you switched to mode kill and then attacked.

Why you did that, however, is strange. It's a bug that's shown up a few times, but no one has ever been able to figure out why.


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PostPosted: Thu May 14, 2009 9:07 pm 
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I didn't put anything in. It was the end of combat. the kill command was put in by somone else... I just watched.


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PostPosted: Thu May 14, 2009 9:20 pm 
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Joined: Wed Feb 18, 2004 9:52 pm
Posts: 831
Location: Western New York
You might need to show more of the log to help. If you happened to have typed something in the middle of spaming a skill or were spamming a skill it might have set you to mode kill to complete the action, kinda like if I type "Smite Dulrik" over and over again and I'm on mode stun and the guy becomes stunned, but all the times I typed "Smite Dulrik" didn't go through yet it will switch you to mode kill on it's next attempt to "Smite Dulrik".

This would only be a bug if it did the mode kill change if you were just auto attacking and not using any skills prior to where it changed. It's hard for me to guess at what happened with out knowing what you were typing before the change to mode kill.


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PostPosted: Thu May 14, 2009 9:34 pm 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
This is a bug thats been around for many years I believe, its happened to me a few times.


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PostPosted: Thu May 14, 2009 9:57 pm 
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I didn't type a thing. My character was in the middle of singing a song of healing and dancing, mood aggressive, mode stun, using no weapons while in a group.


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PostPosted: Fri May 15, 2009 3:11 am 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
I've noticed a trend where if you are on mode stun, but your pet is on mode kill, you will get auto-changed to mode kill. This may carry over to if you're in a group with another pet that is set to mode kill, or possibly even with another PC that's set to mode kill. It's not 100% reproduceable, due, I think, to attack order/attack counts not always being consistent at the "stunned" stage of a fight.


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PostPosted: Fri May 15, 2009 7:22 am 
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Joined: Fri Aug 08, 2008 1:25 pm
Posts: 322
Location: Beyond the Rim
ObjectivistActivist wrote:
I've noticed a trend where if you are on mode stun, but your pet is on mode kill, you will get auto-changed to mode kill. This may carry over to if you're in a group with another pet that is set to mode kill, or possibly even with another PC that's set to mode kill. It's not 100% reproduceable, due, I think, to attack order/attack counts not always being consistent at the "stunned" stage of a fight.


... and this all wreaks havoc in conjunction with the law system.


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PostPosted: Fri May 15, 2009 7:32 am 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I think the law system works with all this. Everyone in the group needs to be in mode stun or essentially all members are mode kill. I'm not sure if its actually intentional or not. I'm just saying that the explanation offered seems rational.


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PostPosted: Fri May 15, 2009 7:37 am 
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Joined: Wed Mar 25, 2009 10:11 am
Posts: 941
Oh! That makes sense (though it messes up helping a lower level train)

Thanks, everyone!


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